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Post news Report RSS Announcing the demo

We've got some great news for you today. We are very pleased to announce the team has started a new development sprint! Last time we did a sprint it went really well and we made a lot of progress. Now, this September we are doing another sprint. This time with an ambitious goal: finishing a demo!

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We've got some great news for you today. We are very pleased to announce the team has started a new development sprint! Remember the last one? That went really well and we made a lot of progress. Now, this September we are doing another sprint. This time with an ambitious goal: finishing a demo!


We'll be working hard this September to be ready to present a working demo by the end the month. We have a lot to do so it will be a busy month for all of us. What the demo will be all about has already been planned out, but everything else will need work. We're working hard on programming, graphics, gameplay mechanics, animations, sounds and music and all the other things that are needed to release a good quality demo. The mission in the demo will be set a bit after the start of the game and will be focusing on the way how the combatsystem will work.

Releasing a demo prior to releasing the full game is very important to draw some new attention to the game. Doing the Kickstarter campaign in May was a great way to achieve this, but now it's time to do something new. Releasing a demo will give our audience a great idea about what they can expect when the complete game is ready. Think of it as a showcase of what we are capable of.

We’ll be making frequent updates so keep checking back!

And here are some pictures of the guys in action:

Pascal working on a cutscene
Pascal working on a cutscene

Willem designing the CotD’s graphical user interface
Willem designing the CotD’s graphical user interface


Sticky notes for keeping track of the project. Idle, Progress and Done. Many notes at Done, still much to do!


Every morning the guys meet before work to talk about the progress they’re making


Half Life 3 CotD motion capture by Gordon Freeman Stefan and Gerard


Frank programming everything together


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booman
booman - - 3,651 comments

YES! I've been waiting to see some action! Nice work

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