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Post news RSS A new place to catch your breath | Insurmountable DEVBLOG #10

Hey everybody. How's it going? Welcome to another DEVBLOG! This time our focus is a new character and the Design of the Hub. So, let's head out and see what we've done!

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Hey everybody. How's it going?

Welcome to another DEVBLOG! This time our focus is a new character and the Design of the Hub.

So, let's head out and see what we've done!

insurmuntable Dev Blog10

Even a good climber needs a little break between their ascents. Not only to catch their breath, but also to plan their next step. The idea of a home base for the player was born.

In the beginning it looked like this:

Base v.1

It was important to us that you can interact with the gameplay elements in the base in an immersive way. The base should offer the possibility to convey story and give the possibility to process the events after climbing the mountain. This is the central point from which each mission starts, as well as a retreat after each adventure. It also offers deeper ways to strategize, advance your characters and prepare for each mission - soon we will have a separate DevBlog on mission preparation and character improvement.

To better integrate the base into the surrounding story and world, we looked to references and inspiration. Influences were, for example, modern research stations in polar regions or nuclear reactors from the 1970s. But a villain's lair also contributed to the design. A little less equipment and a few changes later, our first draft has evolved into a beautiful (if somewhat somber) retreat.

Base v.2

Our storytelling has always left a lot of room for interpretation. In the course of the story, a mysterious stranger awaits you at the base, who will accompany you on your way. But we do not want to spoil too much :D

mysterious stranger


Alrighty, that's it for this week.

Thanks for reading our DevBlog.
If you want to support us and be part of the community feel free to follow us on Twitter or join our Discord. There you can also send us your ideas, suggestions and wishes for the game.

We hope you can overcome the insurmountable in your life. Have a nice day!

The Insurmountable Development Team

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