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Nice! Congratulations to all the other winners!
I think you get what Feudal Feud is. I did not knew about Hundred Years War as precursor of the Paradox games, but there is definitely an inspiration from Crusader King in Feudal Feud. Bearing in mind that it is on mobile, much more casual, and as massively multiplayer as I feel possible.
And yeah feature creep is a dangerous beast to tame for solo dev like me... There is so much things I would like to add to this game.
I hope to make it playable on all screen sizes. Old and new alike!
However, I would be interested in hearing your thoughts about the game and the UI on this device. You'll be able to do so in a few weeks from now, if you register through the website for the upcoming beta --> www.urubustudio.com
Thanks everyone for the 4th place! And congrats to all the others!
Thanks! I hope you'll find it fun!
Grand Strategy is long term military strategy at the political level (trying to contain and isolate the Soviet Union is a Grand Strategy).
Feudal Feud is a Grand Strategy game because combat is simplified and the game is played on a large map. HOW you attack another player is a thing. But WHO and WHY you attack someone is the main thing in this game.