I love games, making, playing, talking. I also do 3D, 2D and a bit of coding. But if anything I'm an idea man, seeing the web of connected concepts, how they can unfold, design oversights and why things are intentionally there or not there. Give me a topic and I can respond with a landslide of ideas, connections, theories and alternative paths. I just cant turn off the flow once its started, I mean hell I write game play mechanic docs for fun.
Attempted to replicate the Hunter as seen in Half-Life. Created in XSI and including various Half-Life props for sizing. Unfortunately the project was scrapped before the model could be reworked and textured.
Shame, that looks really good!