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this room is far more interesting than a 3x3 box
Once I have that I can start working on the art and such.
I do not want people to see too soon because what I am working on now is slow work,
I started learning programming a few years back (roughly 3) and Im creating a Procedural World generator but for a First person shooter
kinda like how the MineCraft world is made, But my world will be less "blocky"
I need to write this article to get SubscribeStar set up: Subscribestar.com
I'm just working on the Corridor stuff atm (i put up some progress screenshots in images)
gimme a day or so
If anyone has any questions that I could answer in the article, please ask!
example: price, hardware, etc
Thats the plan, man
Thank you everyone for all the support
working on it now
sorry, maybe one day (I need the hardware to get it working on android first)
WOW for the adventurous, a PROMO CODE:
Please let everyone know if its been redeemed by you, so no one else tries using an expired code!
Thanks for the support!
Thank you for testing the demo!
AMA on Reddit tonight
Watch the video?
We are using UNITY
It would be really cool with a 5 player team fighting in PVE matches to reach the exit.
Maybe one day. But this is more RTS single play strategy for now.
Ill keep it in mind, and we are not done with this IP
Thanks! We pushed for a style that would afford us a lot of things not possible with smooth shapes. So mostly squares and bevels. While not necessarily aiming for retro, I think it hit its mark, whatever that ended up being.
That said, We are pushing over 200 enemies on screen. Lights in every corridor. and per bullet, bullet effects. We are BARELY running a solid 60 frames. So even if everything was bumped up even more, it would not run. So we have hit a real sweet spot where the art aligns with the hardware. I couldn't run on last gen stuff. and would look outdated on future tech.
yes sorry, the sound gets pretty crazy at 4x speed :P
Thank you so much!
A slight change in perspective
15 Guns BTW
Not yet, sorry!
:D thank you so much