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Online Multiplayer Network Progress

Online Multiplayer Network Progress

Aura 3d

We have succeeded in programming the first creature card for the online multiplayer network!

Official Trailer for Aura 3d

Official Trailer for Aura 3d

Aura 3d

Our long awaited official trailer is finally ready! Please show your support and help this project come to life!

3d Fantasy Scene Preview

3d Fantasy Scene Preview

Aura 3d

Here's a quick preview of our first 3d scene, Arcane Arena. The gameboard procedurally builds itself, allowing for infinitely different gameplay scenarios...

Progress Notes & Short demo video

Progress Notes & Short demo video

Aura 3d

Here's a quick demo video while I continue the thankless, endless task of debugging before launching the multiplayer network.

New Sceenshots

New Sceenshots

Aura 3d 1 comment

We've completed most of the 3d artwork and are working on the lighting and other effects before making our new trailer. Here's some screenshots of the...

Localized Test Build

Localized Test Build

Aura 3d

Here's some new card art and a localized test build of Aura 3d. We're using this build to test and debug while we finish programming the online multiplayer...

Arcane Arena Intro Sequence for Aura 3d TCG

Arcane Arena Intro Sequence for Aura 3d TCG

Aura 3d

Working on the intro sequence for our first 3d scene. Will have more videos with actual gameplay and characters very soon. Also very close to finishing...

Aura 3d Progress Notes 2

Aura 3d Progress Notes 2

Aura 3d

Continuing to make progress on our 3d environments for our tactical 3d trading card game as well as some of the 3d models for cards. We've also completed...

Aura 3d Progress Notes 1

Aura 3d Progress Notes 1

Aura 3d

We've been struggling to find a steady 3d artist, but we are making modest progress. The first 36 cards are programmed and we just need to set up the...

Aura 3d TCG

Aura 3d TCG

Aura 3d

We've been struggling to put together a 3d art team, but finally have a solid crew ready to rework our art! While programming Aura, we used licensed assets...