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Unlike the usual 2d digital trading card game where your cards are just. . . cards, Aura allows players to bring their cards to life as 3d units and spells on a chess-like battlefield. We are currently overhauling the 3d artwork to ensure a truly immersive experience in a magical fantasy world. We are adamantly determined to ensure Aura does not devolve into anything resembling a "pay to win" system.

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We've been struggling to put together a 3d art team, but finally have a solid crew ready to rework our art! While programming Aura, we used licensed assets from the unity asset store. This seemed like a good way to save money at first, but it soon became clear that this would result in a chaotic, unpolished overall look. We're finally ready to start pumping out original artwork and here's a few samples of what the team has come up with so far!

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We've been struggling to put together a 3d art team, but finally have a solid crew ready to rework our art! While programming Aura, we used licensed assets from the unity asset store. This seemed like a good way to save money at first, but it soon became clear that this would result in a chaotic, unpolished overall look. We're finally ready to start pumping out original artwork and here's a few samples of what the team has come up with so far!

Concept Art of our First 3d SceneProgress report from 3d environment artistWIP first fire creatureCard for first fire creature (3d model above)WIP second fire creatureCard for second fire creature (above)

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