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Comment History
Skwi
Skwi - - 7 comments @ Cloudbuilt development update

Thanks! Just by giving it a bit more detail and color helps separate the different areas. Still needs more work though :).

Good karma+1 vote
Skwi
Skwi - - 7 comments @ Cloudbuilt

Thanks for voting! Yes that is the style we are using in-game, all of the gameplay in the trailer is in-game footage.

We haven’t made any definite plans for post-release right now, but if there is an interest for a Linux version we look into it after launch. We use OpenGL and most of our engine is made up of platform-independent components, so it is entirely possible that we can support it down the line.

Good karma+3 votes
Skwi
Skwi - - 7 comments @ Cloudbuilt

I can’t say for sure if it will run on XP since we haven’t tested the game on a XP machine. Since OpenGL does not require any specific OS it is possible that the game will run on XP, but as I said we haven’t tested it yet.
The biggest problem I see if you are running a DX 9 card, is that it might not be powerful enough to run the game.

Good karma+2 votes
Skwi
Skwi - - 7 comments @ Cloudbuilt

Glad you like our game and sorry that it took some time to reply.

We fully understand that going to the store is sometimes easier than downloading from a webstore. Sadly, it's usually troublesome for smaller developers to reach the stores, as boxing copies and shipping around the world can be an expensive hassle.

That said we of course want as many people as possible to be able to play Cloudbuilt! Our current focus is to get the game to digital stores, but after that we will look into other ways of getting the game to you guys. Sadly we cannot promise anything beyond digital sales at this time though.

Good karma+3 votes
Skwi
Skwi - - 7 comments @ Turret: V-NASH

Haha, yeah I see the resemblance. I know I wouldn't want to be caught in front of either of them, those turrets can hurt like hell.

Good karma+1 vote
Skwi
Skwi - - 7 comments @ Gameplay of Ovelia: The Wake Part 1 of 2

Thanks for the interest in our game. We will show of bits of the engine and tools that we are using soonish. Regarding gameplay, as it looks right now we are still a few months away from being comfortable showing it publicly.

Good karma+1 vote
Skwi
Skwi - - 7 comments @ Ovelia: The Wake

Thank you for tracking our game!

Good karma+3 votes