5 minutes in and I already love it like I loved Amnesia!
5 minutes in and I already love it like I loved Amnesia!
Still an amazing mod though worthy of being rated 11/10! Just offering constructive feedback, not complaining. :)
Also, not being able to go into some of the windows you break is kind of annoying and breaks the immersion a bit (like after you find the crowbar and walk by that room where a scientist gets head-humped by a crab; it's annoying not being able to get in that room at all despite breaking the windows and having enough room under some of the blinds).
I should clarify: it's the double doors that automatically open that you can get stuck in, not the single ones.
This mod is great so far! The nostalgia is euphoric.
Anyway, I have a couple of minor bugs to report:
The doors that open automatically for you and then close after (not the broken ones but the normal funtioning ones that open when you walk up to them), if you wanlk into them when they're closing you can get stuck as the close into you and then you have to reload since you can't get out.
Also, in one of the earlier levels where you first find the pistol, at the area where one scientist is in a vent and another one is trying to help him out to get away from a creature but the one in the vent gets torn to pieces and the other one falls and has the ladder fall down crushing his head, if you stack up a couple barrels you can climb in the vent and see outside the map with that weird effect that looks like you're on LSD. So maybe you shouild just close that vent off to get rid of that, unless you prefer to have Gordon feel all drugged out if he goes in vents where he isn't supposed to go ;).
tracking,
this reminds of the Hexen/Heretic series
oh sweet nostalgia :)
this is awesome! I've never seen the GoldSource engine looking so good before!
*quadruple post* (there really only should have been one post...)
what are all the input controls for the game?
why is there nothing to explain how to do anything?
why are there no control settings?
I've come to expect this on PC games, even in early testing stages. Can you implement this sometime soon, even if it is only basic?
Or could you post a link to a web page that would explain some basics of the control scheme?
I don't even feel like playing the demo because all I know how to do is run around, move the camera, and talk to people...
thanks
Oh my! I'm scared shitless of those brows!! You've discovered how to make the most horrifying game ever!!!
not bad
"hey Reskin, you got something on your face... there's some more right there... you still missed a spot... oh whatever, you'll still look like **** once you wipe it all of anyway..."
bad_habit
joined
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