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Servo-StormIslePro
Servo-StormIslePro @ Stratus: Battle for the sky

Over the past few weeks Storm Isle Productions has been working with a group of early access backers on play testing features and debugging and over Thanksgiving the Stratus: Battle for the sky official steam presence page launched!

Steamcommunity.com

While Early access release may not be fully polished it will allow more people that have stated they would buy at Early Access to help support the project and get the funds together to finalize remaining two factions and last remaining art needed.

We look forwards to testers feedback on builds as we release updates moving forwards from Early access.

Good karma+2 votes
Servo-StormIslePro
Servo-StormIslePro @ Stratus: Battle for the sky Update! Sun faction units finished

We are working with the original developers that made the old netstorm on doing the reboot of bringing the game into 3D under a new world and new IP and units inspired but our own design.

Good karma+1 vote
Servo-StormIslePro
Servo-StormIslePro @ Stratus: Battle for the sky

clicked wrong Karma post about your question, meant to click the +

Islands are static generated in the in-game battle map but in the battle lobby layer have a little 3D replica of their home island that moves around the battle lobby.

Good karma+2 votes
Servo-StormIslePro
Servo-StormIslePro @ Indiegogo campaign for DOTS launched!

Thanks! we really appreciate the backing and support! we just uploaded a new image showing a lighting effect we are experimenting for the world map.

also your more then welcome to also join our FB group were we post regular updates before it filters down to other sites.
Facebook.com

Good karma+1 vote
Servo-StormIslePro
Servo-StormIslePro @ Stratus: Battle for the sky

While we are continuing with reviewing names for the possible name change for DOTS to avoid issues with HOTS "heros of the storm" but in the mean time Storm Isle productions has put up a paypal donation wall with tracking meter and pledge wall of backers.

For this funding campaign we have set minimum 10k as goal to raise funds to finish up wind faction to have two playable factions in a first steam release and expand the art for the game..

While we were able to raise 40k on kickstarter even though we did not manage to raise the last 10k to reach the 50k goal to succeed the fact we raised 40k we feel shows there is public interest in a reboot of netstorm style gameplay and we can clear this smaller 10k funding goal and get Wind faction to a playable state and steam release.

Stormisleproductions.com

Good karma+1 vote
Servo-StormIslePro
Servo-StormIslePro @ Altar concept

Yes they will burn and fall away at completion of ritual

Good karma+1 vote
Servo-StormIslePro
Servo-StormIslePro @ Stratus: Battle for the sky

We just got alerted by kickstarter the project has been selected as a staff pick project.

Good karma+1 vote
Servo-StormIslePro
Servo-StormIslePro @ Turn-based strategy fans

Guys please check out our RTS project Disciples of the storm a spiritual reboot of the old netstorm style of gameplay mechanics Steamcommunity.com

Good karma+3 votes
Servo-StormIslePro
Servo-StormIslePro @ Building Selection Indicator

Yes team colors work for selection rings

Good karma+1 vote
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