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Who the **** is "Nigel Rowand"?
This mod was created by LoganMTM and the members of BRDoom. Please, fix your credits.
This is pretty nice. Just found a bug, you can't exit the building at all (it works like if you had just entered the building again).
Meatgrinder is updated to 2.0
Any of them. Brutal Doom works with all.
But you can't fly it on levels that are not designed for it.
Brutal Doom is no longer eligible for MOTY awards since last year because it already won too many consecutive times. But pooled high and got a honorable mention this year again. Thanks for everyone who voted!
Are you on GZDoom? Brutal Deathmatch is only for Zandronum.
limiting to one vote per game would be a good idea maybe.
Yes. Summon Marine
Go to options and then controls to see a list of commands and rebind keys.
The M16 mag capacity is not wrong. They never put more than 18 bullets on the 20 bullet mags because it could jam the gun.
Press Reload when using the binoculars.
I'm releasing the Alpha 0.1 build tomorrow (Sunday) night.
Be aware that it might be full of bugs and uncompleted stuff.
Tomorrow, I announced it on Twitter.
l.strain, do you have mental issues or something like that? You don't even seem to know what mod you are talking about. VietDoom has not "been around for years", it's not even released yet, I literally started working on it 5 months ago.
You have been for nearly two days spitting anger and nonsense for no reason. You seem to hate me like if I had killed your grandmother because of a gameplay mod for Doom. You should leave the computer and get some fresh air.
Just wait for this weekend. Finishing a few things.
Teammates only shows up on a few maps. And you can just order them to hold position and abandon them.
The false "v22" download link was a virus.
I have disabled the community's ability to add files for now.
Moddb seriously need to give mod creators better ways to handle this kind of problem.
Too many resources to make from scratch.
Post evidence for your claims, or **** off.
Unfortunately no, after you update your sourceport, it's impossible to keep track of old save files.
Check the HUD options, there is a text scaling option
This person tried to upload a false "Brutal Doom v22" file, and I deleted it. Whenever you see this happening, please use the report button. Do not take downloads of "betas" made by anyone but me. At least 200 people downloaded his file, and all of you you should consider virus scan or reformatting your computers immediately.
Its on a secret room of the Extermination Day beta.
This is an issue with GZDoom itself, not the mod.
Report at the gzdoom forums.
RC10 is up, gold release of v21 is aimed at May 17th.
- Fixed several bugs that caused the game to crash.
- Several improvements on blood effects.
- Friendly marines no longer turn solid when attacking.
- New indicator icon when the MG GL is out of ammo.
- Rocket backblast no longer hurts friendly marines.
- Bonus Items droped by destroyable decorations no longer counts towards maximum item count to prevent bugs
- Removed the annoying "UHHHH HAAAHAAA" sound from rescuing marines (replaced by D64 Guy taunt sound).
Nah, its a bug. Its fixed on RC10 now.
I'm glad to see Total Chaos being released and getting mentioned actually twice on the MOTY awards. I was hyped for it since it was announced for Skulltag one decade ago.
Wadaholic's previous works on Shotgun Frenzy were fundamental on showing me the true modding capacity of Doom's sourceports and I am glad to see him finally getting some praise for his work.
And also of course, congrats to all other mods too.
Congratulations for your placement on the Mod of the Year awards. Well deserved.