Sergeant_Mark_IV
1 member DeveloperA developer of first person shooter games including Brutal Fate.
This member has provided no bio about themself...
A developer of first person shooter games including Brutal Fate.
This is a group for everyone who lives 16 bit games, the 16 bit era is known for being the end of the side scroling era and the begining of 3d with games...
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Good Day "Sergeant_Mark_IV", I have being attempting to play "EDay" but it is not loading. I'm using PB3.0 to play it (it played before) but it only loads Doom2 wad.
Could you please solve this problem so that it can be played? In fact it almost seemed like it has expired or something. Maybe I'm doing this wrong... Just help please.
Hi, I have a suggestion in case you're still working on this sort of thing. It's sometimes fun to have 6 or 8 fellow marines following when you get into trouble, but in many areas they just get stuck or get in the way... I thought it might be handy if you had some kind of "marker" like a flag or beacon that you could drop somewhere to tell them to hang around there and don't follow you and don't run off after distant monsters. Essentially this would be telling them all to stay put at once instead of having to touch each one of them. Having to go pick up the 1 beacon again ought to keep things relatively fair... Anyway, just a suggestion! Rip & tear this idea as you please.
Also please bring back the dying Arachnotron brain (Krang) if you haven't done that already!
you not psico. you are the slayer
What happened with your new game, ese?
popola sa cina finia maninia
master sargento
eis que a 10/10 é filha do sócia do vin diesel brasileiro e gosta de ouvir as músicas do serjão berranteiro
Maestro
Em Português:
Eu modifiquei o mod Brutal Doom v20B e o pacote de mapas "Hell On Earth Starter Pack" (os originais lançados em dezembro de 2015) para que ele rode melhor em computadores mais antigos, mais lentos.
Eu fiz para o meu próprio uso, pois eu tenho que me virar com um laptop antigo de 1.20 GHz, e uma GPU Radeon de 2009.
Mantenho todos os arquivos no meu diretório do Dropbox nesse link abaixo:
Dropbox.com
Está na pasta "Other Butchering Projects".
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Nesse mesmo link vocês também podem achar cópias de todos os source ports que eu uso pra jogar Doom Hexen e Quake, todos contidos em um único ZIP, todos pre-configurados, com controles e todos os filtros visuais desligados (para garantir o visual original que os jogos foram desenhados para ter)
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Sintam-se à vontade para redistribuir todos esses arquivos. A minha única preocupação é que TODOS possam aproveitar ao máximo esses mods que existem por aí, mesmo os menos afortunados que ainda tem que se virar com computadores velhos por falta de condições financeiras.
Não vou deixar essas pessoas deixadas de fora da diversão só porque as versões mais novas do gzdoom se tornaram ainda mais lentos e desotimizados do que já era no passado.
As modificações que eu faço garantem que esses mods rodem em CPUs de apenas 1.20 GHz e GPUs de 2009 ou mais antigas, que só possuem OpenGL 3.0
gzDoom vai tomar no meio do cu bando de babaca HaHaHaHa
Hey, Sargeant! After years being skeptical, I gave Brutal Doom a chance with the Starter Pack from 2015 and it blew my mind away, I can't play regular old Doom anymore, without the new weapons, without the new monsters, this thing is amazing!! So thanks!!
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I modified Brutal Doom v20B and the "Hell On Earth Starter Pack" maps (2015 originals) in order to play them in older slower computers. If that is relevant to anyone, I'm keeping it all in this link below, the link will continue to be the same for future updates from me, so you can bookmark it if you want.
It's inside of the "Other Butchering Projects" directory.
Dropbox.com
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I also keep copies of all the source ports that I personally use, all of them ready-to-go packaged in a single ZIP, with controls and "old-school looks" all pre-configured out of the box.
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Feel free to redistribute all these files. My only concern is helping people to enjoy the mods out of these mods, even less fortunate people that have to still rely on older computers because of poverty. I won't let these people out of the fun just because gzdoom is a horrible unoptimized pile of junk of the C++ kind even (jesus!!) HaHaHaHa