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4TH Generation Gamers

4TH Generation Gamers

352 members Hardware & Tech

This is a group for everyone who lives 16 bit games, the 16 bit era is known for being the end of the side scroling era and the begining of 3d with games...

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minigunner_ali
minigunner_ali

hai sarge.i'm new here .ur brutal doom mod is out of this world.
as of now i'm having a blast with bd v18a but the insane muzzle climb/spread/recoil of the minigun euring both regular fire & alt-fire in kind o' ruining the fun for me.if u would b kind enough to allow me a mutator/addon/mod to get rid of this problem with the minigun i'l b greatly obliged. thanks & greetings all the way from dhaka,bangladesh; the best fanbase of the brazilian soccer team on earth.

p.s. : i know i'm asking for something some may consider outdated or irrelevant but hopefully u'l b able to help me out here.thanks again :-D .

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asais10
asais10

Hello, i would like to report a imposter that tries to steal Your identity, here's his profile: Moddb.com

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User_007
User_007

A small bugreport:
"Brutal Doom Options" line in main menu does not fit on 1280x1024 5:4 I have, possibly same problem on 4:3 retro screens.

Apart from that Brutal Doom is best!

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Guest
Guest

Hi, Sergeant Mark. First of all, I woulld like to sat that Brutal Doom is extremally cool mode, possibly the best ever. I've got few propositions for a new difficulty levels for BD to consider.

1. 'DEATH METAL':
- all settings are just like in 'Black Metal' level, but there's less ammunition (that'd force the player to find new survival strategies),

2. 'CRUSADER':
- the exit button won't work until you've got 100% kills on the level (it doesn't apply to monster generator in Icon Of Sin).

2. 'DYING IS FUN':
- saving is prohibited during the gameplay,
- you start every level with basic equipment and health.

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Guest
Guest

That would give killing the lost souls in e2m8 a bigger role.

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contrazombie4
contrazombie4

I like the ideas, but with the way the difficulty screen currently looks in v21, I'm not sure it'd happen anytime soon.

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BriBriTheDooTBuster
BriBriTheDooTBuster

Hi Sarge, I am new to Mod.DB and am wondering about any follow ups for Brutal Doom 64. Not that I want to rush you because making mods on a massive scale is a lot of tough work. Though, I wanted to ask you, have you ever played "Doom 64 Retribution"? Because I was thinking as an idea for you that you could add the Absolution, Outcast and Redemption Denied levels, as well as a Fun Map selection hub like in D64RT. By the way, they are all levels that are fun, challenging and complex. I also wanted to give you a cool idea for redesigning the Revenant and if you end up adding the Arch-Vile and other scrapped enemies of Doom 64 with this link here: Doomworld.com

EDIT: Re-added this comment to fix a few typos.

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contrazombie4
contrazombie4

I'm dying for Brutal Doom Gold to come out, please hurry Sarge, or just an update as to when would be nice.

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Nick357r
Nick357r

Happy New Year's! Hope you had a Merry Christmas, God Bless You Sarge!

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Latest tweets from @brutaldoomguy

Made this map in a single day in a 6 hour mapping binge. It's a valley-styled map and I am going to use it to test… T.co

17hours ago

New video Youtube.com

Nov 11 2019

T.co

Nov 9 2019

Working on the first night time level now. T.co

Nov 9 2019

So... Youtube CAN issue copyright claims on MIDI songs... That's interesting... Guess I will have to change VietDoom's soundtrack.

Nov 5 2019

Finally all vehicles are finished, and are all driveable. I will showcase them in a new video this week. T.co

Nov 3 2019

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