I am the active leader of the Flaming Ice team that is currently devolving Halo solitude, a total conversion quake mod. I am a modeler, mainly un-organic stuff such as weapons, props and vechiles; But I am still practicing my organic modeling. I also recently started mapping for Quake and Half-life and soon Quake 3. Tools of the trade I use ; 3ds max 8 Photoshop cs 3 Arkage Worldcraft/Hammer
Saw you working on this on your feed. Nice job.
Ahh, I'm being spyed on!
Thanks. It was my first attempt with the software, so I didn't expect much.