I am the active leader of the Flaming Ice team that is currently devolving Halo solitude, a total conversion quake mod. I am a modeler, mainly un-organic stuff such as weapons, props and vechiles; But I am still practicing my organic modeling. I also recently started mapping for Quake and Half-life and soon Quake 3. Tools of the trade I use ; 3ds max 8 Photoshop cs 3 Arkage Worldcraft/Hammer
Solitude (Working Title) is a PSP and PC game using a heavily modified Quake engine, expanding upon the story of Halo: Combat Evolved. Expect a great...
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