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Indie game designer and freelancer based in Seattle, WA. I specialize in gameplay mechanic design, UI & UX, most recently for puzzle and educational games. My background is in design, and I've served as a technical artist and modeler and environment designer.

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Report RSS Texture & layout tests (view original)
Texture & layout tests
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Description

playing with the proportions of the user-interface elements here, also testing out a new texture for the containers, and new fonts for the right side of the UI.