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Singleplayer RPGs, mushy romance sub-plots... I want them all.

Comment History  (0 - 30 of 45)
RaoDaoZao
RaoDaoZao - - 45 comments @ Sengoku BETA 0.98a Released

Yo - I run my AoE2 1.0c on an old 32-bit Windows XP machine, but it looks like the installer's a 64-bit executable. Any chance of making the installer a 32-bit executable and/or just giving us a ZIP to unload?

Good karma+2 votes
RaoDaoZao
RaoDaoZao - - 45 comments @ RDZ Industries: Arena Y4

The multiplayer map size limit went up to 8MB in 1.24b, so you should be able to run it fine.

Good karma+1 vote
RaoDaoZao
RaoDaoZao - - 45 comments @ Mod of the Year 2013?

W00t!

Good karma+1 vote
RaoDaoZao
RaoDaoZao - - 45 comments @ 2013 Mod of the Year KICKOFF!

Origin, hehe.

Oh well, may the best mod win!

Good karma+7 votes
RaoDaoZao
RaoDaoZao - - 45 comments @ RDZ Industries: Project Y4 R02: OUT NOW

Whew, it's working now! Get in there!

Good karma+3 votes
RaoDaoZao
RaoDaoZao - - 45 comments @ RDZ Industries: Project Y4 R02: OUT NOW

The perils of having to wait for things to get authorised -- there's no synchronisation!

Good karma+3 votes
RaoDaoZao
RaoDaoZao - - 45 comments @ Coming in R02: Smoke Shell Mod

It's a modified Cloud of Fog -- ranged attacks are disabled, melee attacks have a high chance to miss, over a rather huge area.

Right now it's a bit hideous on the framerate (at least on my work laptop) so I might need to tone the emitters down a bit.

Good karma+1 vote
RaoDaoZao
RaoDaoZao - - 45 comments @ RDZ Industries: Project Y4 R02d

There are installation and play instructions in the manual included in the ZIP, "ProjectY4_OperationalHandbook.pdf".

Good karma+2 votes
RaoDaoZao
RaoDaoZao - - 45 comments @ Enterable Buildings

Mmmm, seamlessly enterable. Much nicer than teleport-to-side-area, but not always practical...

Good karma+1 vote
RaoDaoZao
RaoDaoZao - - 45 comments @ RDZ Industries: Arena Y4

I made it. All of it.

Good karma+1 vote
RaoDaoZao
RaoDaoZao - - 45 comments @ Arena Y4

Even in its stripped-down state it's well over 5MB, so I don't want to push things too far. If I do add any voice work, I will certainly be recording fresh samples.

Good karma+2 votes
RaoDaoZao
RaoDaoZao - - 45 comments @ RDZ Industries: Project Y4 R01c

I guess I'm going to have to bite the bullet and exchange the nice fades for a straight switch off. :(

Good karma+1 vote
RaoDaoZao
RaoDaoZao - - 45 comments @ RDZ Industries: Project Y4 R01c

NOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO

Does it still happen at exactly the same point; when the activation circle finishes fading out on dropping the bomb? If it's elsewhere I might just have missed a model that uses the same technique.

Good karma+1 vote
RaoDaoZao
RaoDaoZao - - 45 comments @ Mod of the Year 2012 Top 100

I didn't make the grade :( but it would be nice to know how many nominations I got. Is there a complete listing of all mods that got nominated? I guess it would be thousands long, but I would like to know where I placed overall.

Good karma+8 votes
RaoDaoZao
RaoDaoZao - - 45 comments @ Ancient Adverts

Oh, don't worry, this is only the beginning. It'll be decidedly unsubtle by the end!

Good karma+1 vote
RaoDaoZao
RaoDaoZao - - 45 comments @ MOTY Year in Review 2012 Quarter 03

What about all us poor sods that didn't get featured? ;_;

Good karma+5 votes
RaoDaoZao
RaoDaoZao - - 45 comments @ MOTY Kickoff

Good luck everyone!

Good karma+6 votes
RaoDaoZao
RaoDaoZao - - 45 comments @ RDZ Industries: Project Y4 R01c

Well, I figure that if people have been waiting 2 years for this they can stomach a little longer for the bonus missions!

Good karma+1 vote
RaoDaoZao
RaoDaoZao - - 45 comments @ Comment history and download issues

That country-limitation stuff is pretty brutal. Have they provided any explanation for this policy change?

Good karma+12 votes
RaoDaoZao
RaoDaoZao - - 45 comments @ Automap

Aye, it'll be accessible from the Cargo Hold. The map isn't particularly detailed, but it should give you a good indication of where to go if the industrial architecture gets a little confusing.

Good karma+1 vote
RaoDaoZao
RaoDaoZao - - 45 comments @ RDZ Industries: Project Y4 R02d

The pickups are a result of my trying to keep everything to scale. I put invisible hit-boxes around the fiddliest ones, but there may still be room for refinement.

Good karma+2 votes
RaoDaoZao
RaoDaoZao - - 45 comments @ RDZ Industries: Project Y4

No, it is not possible. This is a singleplayer adventure, and it's been designed and built that way right from the beginning.

Good karma+2 votes
RaoDaoZao
RaoDaoZao - - 45 comments @ RDZ Industries: Project Y4 R02d

AND you can replay the tutorial again and again and again, so it's the gift that keeps on giving!

Good karma+3 votes
RaoDaoZao
RaoDaoZao - - 45 comments @ RDZ Industries: Project Y4: OUT NOW

Well, it's not over yet. The first bug reports are in, and I've got more missions to add...

Good karma+1 vote
RaoDaoZao
RaoDaoZao - - 45 comments @ RDZ Industries: Project Y4 R02d

Let's not count our chickens until people actually start playing...

Good karma+3 votes
RaoDaoZao
RaoDaoZao - - 45 comments @ RDZ Industries: Project Y4 R02d

Well, you can't play the game in that state. Get yourself cleaned up, son.

Good karma+4 votes
RaoDaoZao
RaoDaoZao - - 45 comments @ RDZ Industries: Project Y4 R02d

This map has always been 100% singleplayer.

Good karma+4 votes
RaoDaoZao
RaoDaoZao - - 45 comments @ The Secret to Success

I don't think I'm spoiling too much by saying "secrets are present in the map". :D

Good karma+2 votes
RaoDaoZao
RaoDaoZao - - 45 comments @ AP-AM Performance Analysis

The actual points system from This Wreckage was so totally whacked out and abusable that I've decided to just fall back on plain old stats. Might assign scores once I've got a better idea of how difficult other people find the game.

Good karma+2 votes
RaoDaoZao
RaoDaoZao - - 45 comments @ Project Y4 R01

Coincidence, I swear!

Good karma+1 vote