I'm an enthusiastic environment artist looking to start a career in Finland. Very experienced in Blender and UE4, my main focus is the lightning and ambience, which in my opinion, can make or break a game. Also I'm quite proficient at putting materials together. My first contact with a game engine was when I started making maps for Counter Strike Source back in 2005. This passion of mine to create environments dates back to early UDK days, been making prototypes and small projects ever since, always looking towards a professional career.
I'm having issues with the 3d skybox, with vrad (valve radiosity simulator), and the performance on my pc is seriously affected by this version of the map. sucks to be my laptop
as you can see here, the right side is in the map, the left side is the 3d skybox, and it looks awfull