• Register

I'm an enthusiastic environment artist looking to start a career in Finland. Very experienced in Blender and UE4, my main focus is the lightning and ambience, which in my opinion, can make or break a game. Also I'm quite proficient at putting materials together. My first contact with a game engine was when I started making maps for Counter Strike Source back in 2005. This passion of mine to create environments dates back to early UDK days, been making prototypes and small projects ever since, always looking towards a professional career.

Comment History  (0 - 30 of 48)
popifresh
popifresh - - 48 comments @ Picture of the Week. June 30, 2013

Nice, but does it have fish ai? xD

Good karma+3 votes
popifresh
popifresh - - 48 comments @ No updates of Warzone 2100 for Desura

Given the right intructions and software I would gladly release the updates on desura. Contact me if you are interested.

Good karma+7 votes
popifresh
popifresh - - 48 comments @ The wheels are rolling

is that the hud code? I think it looks like it...

Good karma+1 vote
popifresh
popifresh - - 48 comments @ popifresh

Well I have been very busy with college and sh*t, but I plan to convert gg_mountain_V2 to a koth TF2 map and maybe extend it for a cp map.

Good karma+1 vote
popifresh
popifresh - - 48 comments @ Crysis 3 announcement

They (in Crysis 2) mistake alcatraz with profet, so that's why they say that's profet, the guy in the nanosuit is still alcatraz. So Crysis 3 IS a sequel to Crysis 2.

Good karma+4 votes
popifresh
popifresh - - 48 comments @ OF2 - Just keeping you guys updated with stuff

Confusing to see the sniper laser? The laser is blue! there's nothing else blue on the screen, how is it confusing?? :S

Good karma+17 votes
popifresh
popifresh - - 48 comments @ gg_mountain

gg_mountain_v2 comming soon guys! Expect a trailer xD

Good karma+1 vote
popifresh
popifresh - - 48 comments @ gg_tron

Guys I'm gonna change the textures of this map. I just got some darker textures for the walls and a reflective floor.

Good karma+1 vote
popifresh
popifresh - - 48 comments @ gg_tron

The white version is not ready yet...

Good karma+1 vote
popifresh
popifresh - - 48 comments @ cs_island_beta4

It's a shame I know it, but the fps can drop like hell when they are wobbling and colliding against each other.

Good karma+1 vote
popifresh
popifresh - - 48 comments @ popifresh

Thanks

Good karma+1 vote
popifresh
popifresh - - 48 comments @ island_industrial_wip9

I haven't figured out why the lights appear square... I'll try to fix that soon.

Good karma+1 vote
popifresh
popifresh - - 48 comments @ island_industrial_wip6

There was no glass :P I used the one from cs_militia but I put the wrong entity in it
I is now fixed. I'll have some screenshots in a few hours.

Good karma+1 vote
popifresh
popifresh - - 48 comments @ JBMod 3.0

nice

Good karma+2 votes
popifresh
popifresh - - 48 comments @ Information Update!

I'm a mapper but I am in college too, I can only work like 1 or 2 hours a day. I started mapping 2 years ago, so I'm still new to some things... you can see my work on my moddb page. If you are interested, and you don't bother with a one-two hours a day, contact me. I'm on games design in college too, if it's important to you. see'ya

Good karma+1 vote
popifresh
popifresh - - 48 comments @ cs_island_beta4

I dropped this idea because of the lag and the performance. They will be now standard breakable rocks. Beta5 coming in a few days.

Good karma+1 vote
popifresh
popifresh - - 48 comments @ cs_island_beta3

THE SCREENSHOT IS FROM THE EARLY BETA, THIS version doesn't have grass and has palm trees instead

Good karma+1 vote
popifresh
popifresh - - 48 comments @ popifresh

Guess what: valve fixed hammer! The beta is already available both here and on gamebanana

Good karma+1 vote
popifresh
popifresh - - 48 comments @ popifresh

Well people, as valve screwed up hammer I can't release the beta of de_island this weekend. Sucks I know. As soon as Hammer is fixed I'll finish the beta and upload it. And before the final release I'll do several versions of the beta (cs, zm, awp, and maybe for hl2 dm).
Thanks for your patience and keep up the feedback coming!

Good karma+1 vote
popifresh
popifresh - - 48 comments @ de_island_alpha_r-fixed

I've just been provided a .nav file, I'll post it soon

Good karma+1 vote
popifresh
popifresh - - 48 comments @ de_island_alpha_release

one thing: the palms doesn't appear, I'll upload a fixed version of it

Good karma+1 vote
popifresh
popifresh - - 48 comments @ de_island_beta_release

as you can see here, the right side is in the map, the left side is the 3d skybox, and it looks awfull

Good karma+1 vote
popifresh
popifresh - - 48 comments @ mp_island - alpha

water looks weird...

Good karma+1 vote
popifresh
popifresh - - 48 comments @ Source Developers

Hi guys! I'm still trying to master hammer and I wanted some feedback on my maps if you could... Check my moddb profile.
Keep up the good work!

Good karma+2 votes
popifresh
popifresh - - 48 comments @ gg_mountain

And by the way, the 3d skybox looks weird, still haven't mastered it :P

Good karma+1 vote
popifresh
popifresh - - 48 comments @ csgo_shoots_03

HE'S ENCHANTING THE DEAD CT! HE WILL BECOME A ZOMBIE!!! xD

Good karma+6 votes
popifresh
popifresh - - 48 comments @ csgo_sugarcane_01

I still haven't found out why cs:go keeps remembering me of left 4 dead 2...

Good karma+1 vote
popifresh
popifresh - - 48 comments @ gg_mountain

in the description it is map not mao

Good karma+1 vote
popifresh
popifresh - - 48 comments @ gg_fat_final

those looks are the ones that made the map confuse, check my new map, gg_rocks_v1

Good karma+1 vote
popifresh
popifresh - - 48 comments @ gg_rocks

already uploaded both maps to moddb, they should be on the downloads section soon. Have fun ;)

Good karma+1 vote