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Comment History
PokingWaterGames
PokingWaterGames - - 24 comments @ This Grand Life - Analysing The Stock Market

No you won't be able to, the companies are huge (worth tens of millions of dollars) and you are just a normal person.

Good karma+1 vote
PokingWaterGames
PokingWaterGames - - 24 comments @ This Grand Life

Thanks!

Good karma+2 votes
PokingWaterGames
PokingWaterGames - - 24 comments @ Awkward Todd Trailer!

Great trailer! :)

Good karma+1 vote
PokingWaterGames
PokingWaterGames - - 24 comments @ Tribe of Pok

Hi Drokan, there won't be leveling up of the civilization, it will be only in the Stone Age. The main aim of the game is to increase your prosperity by growing your tribe.

This game is actually inspired by Dwarf Fortress, which is why I have such a heavy focus on simulating the world. I tried to create a world where things can happen e.g rivers can flood in Spring and ruin your food stockpiles if they are in the wrong place. Or freeze in Winter and allow animals to walk across them. It helps to build a story of what your tribe has been through to survive.

Good karma+2 votes
PokingWaterGames
PokingWaterGames - - 24 comments @ Tribal Relations and Alpha 11

Haha it wasn't supposed to look like that, I swear

Good karma+2 votes
PokingWaterGames
PokingWaterGames - - 24 comments @ Tribe Of Pok Alpha 7 Demo

Thanks for your comment, good to hear there were no errors. And I hope the unusual Pokians are a selling point rather than a turn off!

Good karma+1 vote
PokingWaterGames
PokingWaterGames - - 24 comments @ AWKWARD TODD - DevLog #1: The Social Anxiety Simulator!

Great concept, got my attention. Look forward to seeing how this progresses

Good karma+2 votes
PokingWaterGames
PokingWaterGames - - 24 comments @ Tribe of Pok: Balancing the Human AI

Thanks, it's interesting the types of things that can happen unexpectedly when AI is involved :)

Good karma+1 vote
PokingWaterGames
PokingWaterGames - - 24 comments @ Tribe of Pok

Thanks! I've only recently started being more active in posting things, glad it's working well.

Good karma+1 vote
PokingWaterGames
PokingWaterGames - - 24 comments @ Greenlight: One month in

For what it's worth, I feel the same way about "buying" votes by giving away tons of copies - it just devalues your game overall and a slap in the face for supporters.

Good karma+1 vote
PokingWaterGames
PokingWaterGames - - 24 comments @ Retro-Pixel Castles

I like the look of this, the art style and animations vaguely remind me of an old game but I can't remember what it was called - are you taking inspiration from anywhere for the art style?

Good karma+1 vote
PokingWaterGames
PokingWaterGames - - 24 comments @ Tribe Of Pok: New designation system and Alpha 4

I don't know why I didn't think of just Poks, nice and simple. Thanks for the suggestion

Good karma+2 votes
PokingWaterGames
PokingWaterGames - - 24 comments @ Survival Mechanics: Fire Camp Simulation

WOW that is an incredible amount of simulation. I'm simulating fire in my game too, but not as deeply as you have. Emitting photons and photosynthesis is taking it to the next level!

Good karma+1 vote
PokingWaterGames
PokingWaterGames - - 24 comments @ Tribe Of Pok: Crafting overhaul and aggression mechanics

Construction is definitely something I want to try! Clothes making is already in the game actually, they can be made from the crafting screen. You just need an awl tool and the raw materials. Basic cooking is in, meaning raw meat needs to be brought to a fire and transformed into cooked meat. I hope to expand on this eventually =)

Good karma+2 votes
PokingWaterGames
PokingWaterGames - - 24 comments @ TinyKeep GIF Medley

Hey, you might want to try GifCam for making simple gifs. I use it myself and find it quite easy (hit record, hit stop, and save :))

Good karma+1 vote
PokingWaterGames
PokingWaterGames - - 24 comments @ Tribe Of Pok: Alpha 2

Thanks, the shallow water looks much better than what I had before.

Good karma+1 vote
PokingWaterGames
PokingWaterGames - - 24 comments @ Progress update

I like your website address, imagine someone looking up Management courses and stumbling upon OfficeManagement101.com!

Good karma+2 votes
PokingWaterGames
PokingWaterGames - - 24 comments @ The Universim: Weekly Digest

Thank you for answering the gameplay question. Your game looks incredible, but I think some people are wary about backing a Kickstarter without seeing some gameplay due to being burned in the past. Wish you luck and hope you guys reach your goal!

Good karma+1 vote
PokingWaterGames
PokingWaterGames - - 24 comments @ Tribe of Pok

Thanks for the feedback! Yes, art is definitely not my strong point. I have always made the sprites just "good enough" to show the idea so I can get back to coding, which is the fun part! But I'll work on improving the art now as well, stay tuned.

Good karma+4 votes
PokingWaterGames
PokingWaterGames - - 24 comments @ Tribe Of Pok: Seasons, Soil and Weather

Yes that's what I thought as well! It also has the advantage of equidistant spacing between tiles.

Good karma+1 vote
PokingWaterGames
PokingWaterGames - - 24 comments @ Tribe of Pok

Hi, thanks for your comment - those images are actually for the male and female and not related to the role of the person. I briefly considered making the human sprites role-specific but put it on the backburner as a cosmetic change. Although I can see how that would make it easier for tribe management as it would be easier to tell at a glance who does what on the playing map, and will definitely put it in at some stage!

Good karma+4 votes