Why Neofuturism? We are a huge fans of 2 things: old games and old school demoscene. We simply fell in love experiencing their vibe after seeing the logos of Psygnosis, Team 17 and Blue bite but also the unusual demoscene logos like Kefrens, Titan, Paranoid. That feeling though, it’s not only because of the fancy design. It’s because you simple pop it into your computer, run and know that it will be awesome no matter what. With Neofuturism we wanna bring you the same feeling. What is our goal? How often do you read or hear “we want to create unique games…”? We don’t wanna do that. Tell me why do you enjoy Doom or Worms so much? Because it’s perfect combination of today’s standards with old school mechanics and that’s exactly our goal here. We want to create games where the old meet the new.
Tower of Sorrow is a Sega Master System game set in fantasy world and inspired by Castlevania and Rick Dangerous
tower of sorrow fantasy
Simple old shool game with crazy speed tons of aliens and cool music, download new 2.0 version and survive long as you can!
space invaders! sci-fi
Synther is an FPP simulation game with adventure-like, detective elements set in a futuristic, open world. The game has innovative, Commodore 64-like...
Target: Bad Pigeon-Fancier Challenge is a small spin off game like Hitman Sniper Challenge.
target: bad pigeon-fancier challenge abstract
After Day is multiplayer game inspired by Tom Clancy The Division, Grand Theft Auto, Stalker & Metro All game is one City map.
after day realism
The game is simple, imagine that you are the driver ... shopping cart and your main and only goal is to survive the descent to the end of the street...
The player to explore the world made of hexes and other angular plants. Main quest? find the so-called magic processor.
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