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Today, we're sharing some very exciting news: Dungeon Deities first "IndieDB Open Beta" is starting! That's right - you can register and start playing...
open beta - round one commences!
What's new with the game? We just started a new, private beta, and asked about 10 friends of ours to test (read: destroy) our game. They found a lot of...
road to beta: private beta is here!
As we get closer to Beta, our focus has shifted from new features to bugfixing. In these posts, we'll tell you about some of the changes we've made ...
road to beta: march 2017
Dungeon Deities is back and almost ready for its Beta release! Check out more details, and see a new video of our Tutorial! Let us know what you think!
dungeon deities beta test starting very soon! - check out our tutorial!
We've added an Overworld to Dungeon Deities! Now, you can explore dangerous forests and more to try and find dungeons created by other players. Help NPCs...
overworld
What makes you traverse difficult and dangerous dungeons? Besides your love of adventure it is of course quests. Read about the quest system in Dungeon...
quests
We need your help to decide on a new logo for Dungeon Deities. We posted three of our favorites. Let us know which one you like best. Or maybe you have...
your opinion is needed!
In this news post, we look at how some dungeons made by our alpha testers back in 2011 look now with the new system.
visual update check
It's been a while since we had our playable alpha released - and we've improved the game ever since. Check out this post to see what has changed in those...
so what has changed? - progress report may 2014
A new beginning with a new homepage. Read about the redesign of our homepage and all the tools you used during the alpha.
a new homepage! progress report – october 2013
It's been too long since our last update - apologies! Do you accept a news post with not one, but two videos - one of them a trailer - as an apology?
a new trailer! also, news!
Signs allow you to tell the player everything from jokes to stories, and is just one of the things we've added - read what we've been up to! Also, there's...
lots of signs! progress report - august 2012
More decorations, towers, and our thoughts on payment models
more curses, more dungeons, more decoration and more!
Dungeon Deities now features lasers for devious puzzles, the ability to curse those who annoyed you (totally justified, we're sure) and we provide conclusive...
curses, lasers & why not to upset ancient shadow demons
Gather round the fireplace as we tell you more stories about the ancient, dark and sinister demons we summoned in order to get our game made. See horrific...
progress report: march 2012
A new lighting system, weapons and gear working, we change our name (to, hopefully, not too much confusion), and a new website!
progress report: february 2012
IndieDB-Editor's Choice award, Porting to a new engine, letters and gifts, and finally a T-Shirt-design you've been waiting for.
progress report - january 2012
Our resident news reporter Violet has gotten herself a whole... TV Studio?!
violet tv -- early preview
It's time for another progress report on Dungeon Deities! News on the dungeon editor, athmospheric additions, and a video!
progress report: december 2011
A bit more about elements and status ailments, more about new orbs, the monarch's throne room - and a video!
progress report: november 2011
A few more thoughts on equipment and how those work. What elements there are and what they affect, and finally, another video!
equipment, ice helmet dressing tips & a video
With this post we want to introduce the Characters of Dungeon Deities. Additionally we added a little bonus video that shows a dungeon created by one...
dungeon deities cast
Now that the alpha is over, we'll have to think what new features to add, and - perhaps even more importantly - exactly HOW to add them.
deciding on new features
After two weeks of testing session we ended the Alpha-Test of Dungeon Deities last Sunday. This is what came out.
end of alpha-testing
We reopened the registration for the Alphatest. New players may join to help us and enjoy the game. Just head over to our testing forums.
alphatest: doors reopened
We're in the middle of alphatesting! It's great fun and very informative!
alphatest: status report one.
We've created and uploaded our first trailer. We're looking for testers - let us know if you want to try the game!
first trailer for dungeon deities!
More progress: Orbs can now actually break and might get stolen, results of your dungeon-exploring now have consequences, and there's a news system. We...
news, reports, and a troubled king
We're getting closer to our first alpha testing session! Exciting times! New stuff regarding the connections between Server and client, as well as more...
approaching first milestone: first testing session in 2 weeks?
Hi everybody! After developing this game for quite a while now, we finally felt it's ready to post here. So we did!
hello world (by which we mean, indiedb)!
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