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Status Update 11/12/12

Status Update 11/12/12

Apocalyptic

Guess what guys? It's getting that time of year. And soon, the world will end, and the Apocalyptic will rise... Actually, I find that hilarious...

Status Update 17/7/12

Status Update 17/7/12

Apocalyptic 2 comments

Update time! Finally! I should probably update a bit more often, however now I have a fair bit more done and I can say more than "I've added a few weapons...

Status Update 18/3/12

Status Update 18/3/12

Apocalyptic 2 comments

Well, I think it's well overdue for another update. And yes, there was a bit of a hiccup in getting World Demo R2 finished and uploaded. But there's been...

World Demo R2 - Coming soon

World Demo R2 - Coming soon

Apocalyptic

Alrighty... now, I've decided that I'll release a new alpha demo on Mod DB very soon. This is because that I've noticed that still a significant amount...

Status Update 19/2/12

Status Update 19/2/12

Apocalyptic

Well, it's been awhile since I updated here. Things are going slow, as always, but steady. Not really that much to report though...

Just a bit of clarification on the "we" thing...

Just a bit of clarification on the "we" thing...

Apocalyptic 2 comments

Just thought I'd get clear why I keep using "we", instead of "I". The first reason, is that it's a really bad habit, and that's just sad on my part. On...

Status Update 1/12/11

Status Update 1/12/11

Apocalyptic 2 comments

Well, it's December all over again. Boy, that year went quick. We've been doing lot's more work on Apocalyptic since our last update, however we're still...

Status Update 9/11/11

Status Update 9/11/11

Apocalyptic

Well, Apocalyptic is moving slowly but steady. It has been awhile since we have posted anything, so I'll give out a bit of information about what has...

World Demo R1.1

World Demo R1.1

Apocalyptic

World Demo R1.1 is nearly completed, and will soon be uploaded.

Some extra info...

Some extra info...

Apocalyptic 2 comments

I thought I would post some extra information on the concept of the game, as well as where it's heading rather than leave parts of it in the dark.