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Hello! My name is Marvin Hawkins, a hobby game developer from Chicago. Everyone who wants to make games probably faced that moment of truth. The moment that you decide to stop enjoying them as a consumer and want to actually create them. I’m sure that sounds like one of those TV art school commercials, but its true. Mine was at a very early age. I was playing Super Mario Brothers 3, and decided I want to do this. As a 5 year old child I was not sure what ‘it’ was. Not knowing how games were made, I spent much of my youth making little board games out of shoe boxes. I would also spend whole saturdays creating concepts for games, drawing levels, etc. My parents were slightly terrified. ‘People don’t get paid for making games’ The older I got, the more that I understood that games were made by people. In high school, I learned how to program in visual basic, and started tinkering with level design tools. I knew that I was hooked.

Comment History
MarvinHawkins
MarvinHawkins - - 4 comments @ Glow Effects

Thanks! I'm trying slowly but surely. If I had it to do again, i'd probably go 2D. In my case, 3D was my core experience. I also know that Unity (in 2009) wasn't great at 2d. I am happy with how its starting to come together, but this was supposed to be a simple project, but you know how it goes. :)

btw. I'm fixing the texture. I did it 3 years ago, and rushed it to prove the concept. Turns out the texture was 512x1024. I also used smaller plates to accomadate this. I'm redoing it as a tileable texture.

Good karma+1 vote
MarvinHawkins
MarvinHawkins - - 4 comments @ Glow Effects

Thanks. I'm working on fixing it.

Good karma+1 vote
MarvinHawkins
MarvinHawkins - - 4 comments @ Anodyne Update, 10-27

Looking good so far. Keep it up. Good luck in the IGF!

Good karma+3 votes
MarvinHawkins
MarvinHawkins - - 4 comments @ Sky Hawks Update 2

Thanks! That is HIGH praise. We are trying our best to live up to that. We'll have a demos and WIP videos soon. So you'll see plenty more updates soon.

Good karma+2 votes