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That's a pity to hear, but I hope that it will all end up fine and you could continue living there.
No problem and take your time!
Excellent news and it's great to see the M32 in this mod!
You are welcome, and thanks for taking that suggestion!
Amazing work! This kind of bugs, are the best, and I wouldn't mind it, to see it as an easter egg in the game!
You are welcome, and I don't think that more overlays of scratches would help, but a higher definition texture, would be nice.
Nice work as always, but the metal at the bottom, isn't that good, since the texture seems to be quite low.
Great work! The wall looks much better now!
Amazing work like always!
Thanks for crediting me! I will test the new version, when I have a bit of time.
Also, I haven't yet played even the first version, but since I have seen the mutant damage reduction, I knew that it wouldn't fit to the Far Cry 1 that much. New players would probably like it, but since the mutants are supposed to be dangerous, I think that original Vanilla damage is good enough. However, hopefully at the weekend, I will try all three versions, to see, which one is the best.
Excellent work! It would be quite interesting to see this kind of weapon in the zone.
It's great to see a new mod for Far Cry 1 and, especially, that you edited the distant LOD. Increased Render and Vegetation Distance are a great additions as well, but I would like to see a comparison, so we could easily spot the differences.
I like most of the changes, except the (Mutants do less melee damage) Jack Carver is not Bj Blazkowicz or Doomguy. He can't survive so much, and not even those two characters can survive a lot on harder difficulties.
Also, why not enable QuickSaves without the -DEVMODE command? In vanilla game, you don't need to have that command, when you use console quick save.
BTW: I wanted to edit the previous comment, but I ended up deleting it, since I couldn't edit it anymore
I understand and I look forward to that!
Thanks for info! When it will be available to download?
Excellent work! Can it be used in the vanilla game as well? And how about Gothic 1?
Nice work and very interesting idea!
Both versions have those reflections, but you need Silent Patch for Far Cry 1 to have them on newer systems than WinXP.
No problem and take your time! When we waited for all this time, we can wait for a few years.
Also, nice screenshots!
Trongetsoutofsystem No, this was 32bit version.
Thanks! I wish, we could edit Shaders in Far Cry 1 to the extent of S.T.A.L.K.E.R. or Gothic 1 & 2, but maybe it's somehow possible.
Also, when you comment on my images, please use English, and tag me. So I would know that you left a comment here. I noticed it, when I was checking your comments, and otherwise I wouldn't see it. When you want to tag me, just press the @ and then add my name with 33.
Excellent textures and its great to see that this mod is quite active now!
Good? I think you mean they look outstanding!
Seriously, this is one of the best skyboxes, I have ever seen in a video game. I don't much play modern games, but I played a lot of games released around 2012.
Excellent work and new particles are always welcomed!
Nice work and it's great to see you back!
Also, I'm glad that there is a video on the Incinerator as well!
I understand, and I'm looking forward for the new project!
I would prefer to see the Insecurity and Last Signal back, but it's a pity that you have deleted them. However, even then I wish you luck with your new project!
Excellent textures and reflections!
Amazing news! I'm looking forward for the Shoc version of your mod.
Excellent animations and its great to see this mod back!
However, I hope that you will increase the FOV a bit, since with a Full HD monitor the field of view is nowhere so great like on 1600×1200 on a CRT monitor.
Excellent work! After the minimap will be finished, I hope that there will not be any other huge changes, since this is probably the best HUD, which I ever seen for the Dawn of War .
Excellent work and amazing weapons!
Also, I'm very surprised that you have even the crossbow, which was in one **Son of the Crusades** Mod.