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Co-founder and lead coder and artist at Die7 Studios, LLC. I've worked mostly in C# in the Unity engine, I've used Javascript and used a bit of C++ and Java, not much though. I use primarily Blender for 3D modelling and Substance Painter for texturing. I use Maya recreationally, but not commercially.

RSS Reviews
10

DimensionZ

Game review

Solid game transitions. 11/10

10

Pixel Knight

Game review
10

Paranautical Activity

Game review
10

Prospekt Source

Engine review