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Post comment Comments  (0 - 10 of 12)
Hessus1
Hessus1

Hello.I saw you helped someone with his crashes on Misery Gunslinger.
Was wondering if you can help me too.
I am getting these logs:
FATAL ERROR

[error]Expression : SG
[error]Function : CRender::model_CreateParticles
[error]File : D:\prog_repository\sources\trunk\Layers\xrRenderPC_R1\FStaticRender.cpp
[error]Line : 180
[error]Description : Particle effect or group doesn't exist
[error]Arguments : crommcruac\thunderbolts_distant_00

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kcs123 Creator
kcs123

Sorry for late reply, I rarely visit my home page, I just go to bookmarked page and check main page and forum for notification.

It best to send me PM if I don't respond here, I tend to notice that better. That being said, it seems that something is messed up with atmosphere mod from crommcruac (that is integrated with MISERY).

You may try to install atmosphere for MISERY on top of Gunslinger+MISERY, but I can't guarantee that it will help.

IIRC, someone with same or similar error posted link for fix on main MISERY comment page, you may try to search there too.

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mora145
mora145

Hey, man. I was reading your comments at this time to set the time when an NPC is "on alert".
The patch links you made are down, could you reupload them?

Moddb.com

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POSTWORLD
POSTWORLD

Thank you for the comment on our note about making a large level. It is always cool to share experience!

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kcs123 Creator
kcs123

You are welcome.

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Half-Rats
Half-Rats

Thank you kindly for Watching "Half-Rats - Man out of place and time."

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kcs123 Creator
kcs123

You are welcome. Reading trough updates as soon as you publish them. Keep good work.

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DontTread
DontTread

I have tried everything I can think of. So far I've been unsuccessful. Thank you very much for the help you tried to give me. I'm afraid I just don't know enough about it to properly use it. But again, thank you.

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kcs123 Creator
kcs123

Yep, I thought that it will not going to work with fn para when I looked in upgrade.ltx The reason is becouse that weapon have different HUD effect, high contrast is default for that weapon.

However, shown method works with M14, SVD, SAKO-42 and other weapons with permanent scopes that doesn't have immediately high contrast sight. I have successfuly altered those weapons.

Only thing left to try is to compare para HUD effects with sig550 sniper. Reason is that sig550 have high contrast sight, but you can turn on night vision on it when you need it.

Still, don't know what files you need to tweak for that.

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jasper34
jasper34

I never fully read the release notes about the Saiga 12K stash being removed and the change in silencer. Can't figure out why they didn't just add a correct silencer for 12x70. I later figured out why none of the silencers highlighted ... I had tweaked my own Saiga 12K file and pasted it over the 2.02 QF file wrecking the silencer specs. Once I went back to the correct Saiga 12K file the 9x39 silencer worked fine.

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kcs123 Creator
kcs123

I'm glad that you are able to solve problem with Saiga.
Btw, it is my favorite shotgun in this mod.

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CDIA
CDIA

I second that.. :D

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