Been playing games since I can remember and eventually the urge to make them was too great! I do a bit of everything at Immersive Douro except programing, but my two main focuses are Game Design and 3D Art! At the moment I'm working on Project Shrooms, the survival that I always wanted to play! Feel free to check it out and give us feedback!
It took some heavy hammering but the save system is finally here! Since we got delayed a bit, we decided to make up to everyone with an extra dose of...
save system in now live!
This is the first official update we're doing since we've launched the store page so we wanted to do something shinny! Literally.
new steam patch - 01/05/2015
In the world of Shrooms,your body will get infected and start mutating according to what you eat, where you live, what attacks you, etc. At the moment...
the character mutations in shrooms!
After all the build up, we finally launched Project Shrooms on steam Greenlight! Check out the new trailer, screenshots and if you like our work please...
shrooms is now greenlight!
With Friday the 13th almost upon us, it's time to show the rest of the visual revamps on the old shrooms, both, Blue and Green! We hope you guys like...
progress update - blue/green shrooms visual revamps
We have been revamping most of the old assets we had, and that includes all the tasty( or not!) mushrooms that cover the face of the world! So today's...
progress update - red shrooms visual update!
After a long period of being under a rock, we're finally ready to start sharing what we have been up to in the land of the mushrooms! Starting today we...
progress update - getting ready for greenlight!
We're now done with the modeling of the 3 sets and set up a base color scheme so serve as place holders!
w.i.p showcase : mutations part 2
We decided to start sharing small bits of W.I.P before each milestone! This one is about Mutations!
w.i.p showcase : mutations
Game play changes, art style changes and the inclusion of multi player, are just some of the things that we are going over this month, so get ready, because...
september devlog - changes are coming!
August was a very short month for us at the studio because of everyone vacations, but we still found time to make a bit of progress to share with everyone...
shrooms august devlog
Dev Log August 31 2014 It's the end of the month so it's time for our monthly DevLog! Filling in the Wiki : Crafting, Skill Tree, Animals and a couple...
shrooms july devlog
You can now download our first "playable" demo and see the first draft of what we have been working for the past two months!
first demo is now available!
It took us some time, but we finally got our Dev video for June 2014! This month we decided to do a small parody in the likeness of Honest Trailers, showcasing...
june update with an honest trailer parody!
After Steam's Concepts we decided to start share our newest project at IndieDB, and so we proudly bring you, Project Shrooms, a game that challenges the...
project shrooms on indiedb!
After public demand, we decided to publish TAP on Facebook!
tap - the tree is now addicted to facebook!
We are finally launching TAP - Tree Addicted to Paint! Check it out!
tap's launch!
We are launching our second game, Depths, for Android based platforms! And it's FREE!!!
depths official launch!
Johnny Scraps: Clash of Dimensions is finally available on the AppStore for iPad and iPhone!
johnny scraps: clash of dimensions now on ios!
So this week we were a little busy! But to make up for it, we have a 3D final Concept for everyone!
week of the moray - features and final concept!
This week's dev diary entry showcases how we use Fog of War in our game and also the reveal of our newest creature, the Moray! Oh and a little friend...
dev diary entry 2 - fog of war + week of the moray!
It's finally Friday and it's time to announce the final concept and behavior for the Spinning Turtle!
spinning turtle - final concept and behavior
First entry in our new Dev Diary series! In this entry we talk about the movement in our game and show the first concept art for our turtle character!
dev diary: movement and first turtle concept art!
Immersive Douro is entering Johnny Scraps: Clash of Dimensions on Global Game Stars!
global game start, mobile games!
Press-kit now available on the download section of this page so everyone can get all the info for sharing or knowing our game in one single package!
presskit
We prepared a Demo version for everyone who wants to try out our game, and you don't even need a Android system!
demo on pc !
No articles were found matching the criteria specified. We suggest you try the article list with no filter applied, to browse all available. Post article and help us achieve our mission of showcasing the best content from all developers. Join now to share your own content, we welcome creators and consumers alike and look forward to your comments.