Played for about 30 minutes. Got the level 4... Level 4! Geez this is difficult! ;D
Anyway, review mode: Activate!
I think the concept is pretty darn clever and once you get the hang of it bouncing around is really fun. And finally getting to the finish line after, what felt like a billion tries, is super rewarding.
The execution and overall style is slick and to the point, and I really really like your start menu design! Very good job on that.
The biggest problem is pacing and difficulty. I don't mind dying over and over, hell, I completed super meatboy, but having to watch the same countdown every time over again is tedious and the game speed is so terribly slow that you often end up falling several seconds in which you can't do anything but wait. A quick respawn button that instantly respawns you when you press it would be handy.
I also noticed getting cross-eyed a bit because I constantly tried to keep an eye my cool down bars while also looking at the character. Maybe some visual indication on the hero when the rocket self-destruct is off cooldown would be nice.
Apart from that, get that Avast thing sorted! Avast didn't even let me download it until I shut it down entirely.
Keep it up, keep rocking!
Inko
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