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A French artist working in 2D and 3D, traditional and digital, illustration, animation, motion design. Also in love with developing his own games and storytelling in general. Currently Working at Ubisoft Studios.

Comment History  (0 - 30 of 690)
Immudelki
Immudelki @ IFSCL 4.5.X [Code Lyoko Game]

Aw, that's so sweet ! Thanks.

Good karma+1 vote
Immudelki
Immudelki @ IFSCL 4.5.X [Code Lyoko Game]

Yeah. I mean. That's not the point of the game in the first place, so I don't understand why you would be expecting it o-o.
Anyway, you have the official games for that ;)

Good karma+1 vote
Immudelki
Immudelki @ Papetura: Making Of Flower Prison

Wonderful, as always. And a very nice making of

Good karma+1 vote
Immudelki
Immudelki @ IFSCL 4.5.X [Code Lyoko Game]

ctrl+f+'room'

Good karma+1 vote
Immudelki
Immudelki @ IFSCL 4.5.X [Code Lyoko Game]

I'm still working on keeping mac version compatible. Latest version was too unstable so I dropped support. Since then I've changed the rendering pipeline so there might be some improvements, but I've been stucked on exporting version for a few months, you'll have to wait a bit more like everybody else ;)

Good karma+1 vote
Immudelki
Immudelki @ IFSCL 4.5.X [Code Lyoko Game]

Support for Windows XP has been dropped, as it's way too old os (17 years!!) to play and develop this game for. Don't forget the game is in development and growing bigger as the dev progress, so It's normal that requirements go higher too.

Good karma+1 vote
Immudelki
Immudelki @ IFSCL 4.5.X [Code Lyoko Game]

Currently it's not possible, texts are dynamically loaded from a database. And this takes too much time to do for each langage. PDF might come back but only in a later version

Good karma+2 votes
Immudelki
Immudelki @ Project Trains: Traffic Control

Very cool article, love those notes.

Good karma+1 vote
Immudelki
Immudelki @ IFSCL 4.5.X [Code Lyoko Game]

I'm working on that, of course a bit delayed compared to prime 64 bits windows version ^^'
Don't forget to check the changelog ;)

Good karma+1 vote
Immudelki
Immudelki @ IFSCL 4.5.X [Code Lyoko Game]

It has just been added :)

Good karma+1 vote
Immudelki
Immudelki @ IFSCL 4.5.X [Code Lyoko Game]

3.6.X, check the changelog ;)

Good karma+1 vote
Immudelki
Immudelki @ Infinitesimals - Character interaction/wieldables work continues...

Very impressive, again and again, the ballistics are very cool. And already having that awesome soundtrack really grounds any video test in that universe :)

Good karma+1 vote
Immudelki
Immudelki @ Lurking Captain Orkney

Osmosis Jones vibe incoming @-@ love it!

Good karma+1 vote
Immudelki
Immudelki @ Weather and day/night cycle prototyping.

Always very impressive, superb effects!

Good karma+3 votes
Immudelki
Immudelki @ IFSCL 4.5.X [Code Lyoko Game]

fixed

Good karma+2 votes
Immudelki
Immudelki @ IFSCL 4.5.X [Code Lyoko Game]

go into a way tower (n°1 or 10)

Good karma+1 vote
Immudelki
Immudelki @ IFSCL 3.4.0 - New HQ models (Yumi/Ulrich S4)

all of that is expandable feature expect jeremifciation which might end up in the game sooner, if It's confirmed

Good karma+1 vote
Immudelki
Immudelki @ IFSCL 4.5.X [Code Lyoko Game]

that has been fixed, redownload the game ;)

Good karma+1 vote
Immudelki
Immudelki @ IFSCL 4.5.X [Code Lyoko Game]

But it's coming soon ;)

Good karma+1 vote
Immudelki
Immudelki @ IFSCL 3.4.0 - New HQ models

well, hopefully, there's less old computers each new year

Good karma+1 vote
Immudelki
Immudelki @ IFSCL 3.4.0 - New HQ models

Indeed. But I did some technical and art tests and finally it looked well (especially the wireframe texture part). So...updated :)

Good karma+1 vote
Immudelki
Immudelki @ Funerals

Yay emojis! That works well ^^"

Good karma+1 vote
Immudelki
Immudelki @ IFSCL 3.4.0 - Carthage!

The common mistake is to think that carthage=5th sector. but it's not. Carthage is the project that was supposed to be destroyed by Xana. (In the show they -never- refer to fifth sector as 'Carthage').
There's only the 'welcome to carthage' line from Jeremy + name of the window which doesn't make much sense in the show but appear that way.

So I consider that 'carthage' is kinda like the 'procedure name' to access the core.

And for the sake of simplicity, and as many people assimilates the two, most of the commands will work both way (carthage/sector5).

Templarfreak --> I'm single developer ;)

Good karma+1 vote
Immudelki
Immudelki @ IFSCL 4.5.X [Code Lyoko Game]

Probably not yet :/

Good karma+1 vote
Immudelki
Immudelki @ IFSCL 4.5.X [Code Lyoko Game]

it should be yes ;)

Good karma+1 vote
Immudelki
Immudelki @ VFX Showcase 2016

Those are super nice!

Good karma+1 vote
Immudelki
Immudelki @ Immersive Gameplay part 2

Hey thanks for sharing! That's very cool to be able to see that through 3D viewer :)

Good karma+1 vote
Immudelki
Immudelki @ Agent: First Person Hardcore Detective Simulator Atmos build

Congrats!
Having work myself on one of my personal game for 6+ years. I definitely understand the feeling!
Good luck for the next steps :)

Good karma+1 vote
Immudelki
Immudelki @ Soullings - Animal Corral for Chicken WIP

Every god game needs chicken!

Good karma+2 votes
Immudelki
Immudelki @ Venineth

Still as beautiful! Can't wait to see more :)

Good karma+3 votes