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Comment History
Handepsilon
Handepsilon - - 13 comments @ Starcraft & Broodwar Co-op Campaign

So I wished to say that I enjoyed the custom campaign... but the problem is that for whatever reason, the difficulty seems a bit overtuned. I'm not sure if it's because Remastered version changed the AI or something, but the AI is quite savage when attacking, which is bad news when one considers the fact that they most likely all have nigh infinite resources

Although the biggest sin here is probably how limited your resources are. I'm doing Terran missions with a friend and our biggest challenge is always trying to manage resources and keep ourselves expanding to the enemy base.

New Gettysburg is especially painful because of the lack of potential expansion point. you're basically only limited to 8000 resources per player while having to fend off bunch of reavers, carriers and H Templars. It becomes less difficult and more tedious because you're always trying to not run out of resources, forcing you to employ dirty but slow tactics like spamming nukes in The Big Push and abusing wraith cloak in Revolution

Campaigns should give you some freedom in how you play them. Limiting them to one single method is not good design

Good karma+2 votes
Handepsilon
Handepsilon - - 13 comments @ Starcraft & Broodwar Co-op Campaign

I think the comment up there is a troll spam

Good karma+1 vote
Handepsilon
Handepsilon - - 13 comments @ SonicGDK

Hey, Xaklse. It's me again, Handepsilon. We exchanged e-mails about SonicGDK back then after my Trial in SonicRetro expired.

I just wish to tell you that I'm planning on re-researching the GDK's scripts for my team's UDK project, particularly the part that keeps Sonic aligned to the floor. I hope that would be ok with you. Thanks in advance ^^

Good karma+1 vote
Handepsilon
Handepsilon - - 13 comments @ Nuwa Cannon

....through power

I like how the driver is almost as pacifist as Yunru

Good karma+1 vote
Handepsilon
Handepsilon - - 13 comments @ Renegade X

It's UDK thing, doesn't seem possible...

Good karma+1 vote
Handepsilon
Handepsilon - - 13 comments @ UT Community SDK

I just installed the January build into my UT99. But every time I load a level, it crashed, something about the sdkLevelInfo

Critical: Failed to find function ZoneChange in sdkLevelInfo DM-Oblivion.sdkLevelInfo2

Good karma+1 vote
Handepsilon
Handepsilon - - 13 comments @ C&C: Reloaded

If you do, please make it toggleable or visible on the preview, those veins kind of scares me D:

Good karma+1 vote
Handepsilon
Handepsilon - - 13 comments @ C&C Coalition War

First time played 2vs2vs2vs2 skirmish. My AI Soviet ally just lost their MCV in the first 5 minutes over an airstrike O.O

Good karma+1 vote
Handepsilon
Handepsilon - - 13 comments @ C&C: Reloaded

TS kinda pwns RA2 in Skirmish mode. For details, you can see my review

Good karma+1 vote
Handepsilon
Handepsilon - - 13 comments @ WIP Custom Spartans Building

More like 1

Good karma+1 vote
Handepsilon
Handepsilon - - 13 comments @ Killing Floor

Flashlight doesn't work... I got lost in London map.

Good karma0 votes
Handepsilon
Handepsilon - - 13 comments @ Patriarch gameplay video Stills

Damn, I got owned by this one. I almost finished KF-BioticLab and suddenly he came and BOOM! I died...
11 bots supporting me and they died one by one. I was the last to die, because I weld the doors to keep zombies from coming, LOL.

Good karma+1 vote
Handepsilon
Handepsilon - - 13 comments @ DiG: The Race

Um, this is one hard mod to play (I can never win!!). Turning the car looks a bit crappy. But this is a good work. Congratulations!

Good karma+1 vote