So I wished to say that I enjoyed the custom campaign... but the problem is that for whatever reason, the difficulty seems a bit overtuned. I'm not sure if it's because Remastered version changed the AI or something, but the AI is quite savage when attacking, which is bad news when one considers the fact that they most likely all have nigh infinite resources
Although the biggest sin here is probably how limited your resources are. I'm doing Terran missions with a friend and our biggest challenge is always trying to manage resources and keep ourselves expanding to the enemy base.
New Gettysburg is especially painful because of the lack of potential expansion point. you're basically only limited to 8000 resources per player while having to fend off bunch of reavers, carriers and H Templars. It becomes less difficult and more tedious because you're always trying to not run out of resources, forcing you to employ dirty but slow tactics like spamming nukes in The Big Push and abusing wraith cloak in Revolution
Campaigns should give you some freedom in how you play them. Limiting them to one single method is not good design
Handepsilon
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