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Recently we had a conversation with Ben Kelly one of our “Level Designer” who created this awesome tunnel creation tool to help ease workflow. Let’s...
houdini procedural tunnel tool
We wanted to show some of the in-game menus that will be used in game.
a look at our ui
A Showing of natural cave system that has been around for centuries, with only mild human modification and tunneling done in that time.
1st look at our caves
Talking to our “Environment Artist” Kevin Eriksen about the new created shaders for the game.
landscape texture improvements
An overview of the Thenodrim Militiaman Armor, and its many forms.
thenodrim militiaman armor
A brief overview and showcase of our Concept Art and 3D Model for our Thenodar Lindworm.
thenodar lindworm: from concept to model
A brief overview and showcase of our Concept Art and 3D Head Models for the Althas character of Bordrand.
just a heads up
Overview of some of the village tools in Althas !!
all your farming needs here!
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