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Los Angeles based independent mobile developer

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GrindCrushLLC
GrindCrushLLC @ Phoenix USC: Videos - Android testing! Lighting and shadows

Cool stuff. Looking great. The ui touch manipulation (especially dragging Windows around and resizing them is really cool). Could make some pretty complex RTS interface / controls with this and it would still be quite usable on touch device.

Good karma+1 vote
GrindCrushLLC
GrindCrushLLC @ You sure dont look invincible to me!

Cool approach and improvement. Nice update! That was a cool read.

Good karma+7 votes
GrindCrushLLC
GrindCrushLLC @ Sol-Ark (2D Space RTS/SandBox/Rogue-like) New devlog - 26/05/2015 CheckPoint

Great progress guys. Thanks for the update. Keep it up!

EDIT: quick question: do you get much traffic on your blogspot blog? more than here? I've been thinking of mirroring my content there as well (but it's more work put everything in multiple places so I'm deciding if it's worth the time). Thanks for input. :)

Good karma+2 votes
GrindCrushLLC
GrindCrushLLC @ Update#3: Dialogue System and new locations

This looks exciting. Can't wait to see more. :)

Good karma+1 vote
GrindCrushLLC
GrindCrushLLC @ Dungeons of Daggerhelm - Items Update

Great update. That's a lot of work!

Good karma+1 vote
GrindCrushLLC
GrindCrushLLC @ The Darkness is Growing

Wow, this looks great. Looking forward to seeing more! Following.

Good karma+1 vote
GrindCrushLLC
GrindCrushLLC @ Chronicon Devlog 2

Looking awesome!

Good karma+2 votes
GrindCrushLLC
GrindCrushLLC @ Void Raiders work in progress

so awesome :)

Good karma+2 votes
GrindCrushLLC
GrindCrushLLC @ The Living Dungeon

Cool, look forward to the trailer!

Good karma+2 votes
GrindCrushLLC
GrindCrushLLC @ Hello World

Nice, thanks for sharing. Look forward to seeing more updates.

Good karma+2 votes
GrindCrushLLC
GrindCrushLLC @ Abyss Raider - preparing for alpha release

This looks intense!

Good karma+2 votes
GrindCrushLLC
GrindCrushLLC @ Swipey Rogue (mobile arcade/rogue): Devlog 5 - 2D Art Overhaul Begins

I post video updates also. My YouTube channel has a playlist for Swipey Rogue (dev and gameplay videos): Youtube.com

Enjoy! :)

Good karma+1 vote
GrindCrushLLC
GrindCrushLLC @ What are you plans in 2015?

Develop and release 3 games. That was my resolution. :D

Good karma+2 votes
GrindCrushLLC
GrindCrushLLC @ Swipey Rogue

Thanks! Lots of updates to come. Development is really rolling. :)

Good karma+2 votes
GrindCrushLLC
GrindCrushLLC @ Gnoblins: Still alive :)

Very cool. Way to go guys. That's a hard decision and lots of work to refocus a project. I'm sure it will be better for all the work you've done now. Congratulations on making through the overhaul. Good luck!

Good karma+1 vote
GrindCrushLLC
GrindCrushLLC @ Surviving Early Access

Great post. Thanks for saying this out loud and starting a much needed conversation.

Plain and simple the the majority of early access "game developers" are dabblers. People with no intention to complete anything, looking for others to finance their whims before flitting off to something else that catches their fancy.

Day-Z itself is the prime example: "well look at the boatload of cash I got, well you know the team can do a better job making this game so I'll just slip off and make a studio with the cash you gave me for this broken game that I'm walking away from". Thats literally what happened and no one talks about it.

Or Rust: "Well you know, I'm kind of bored of making this product you already paid me to make and I have other ideas I want to pursue so I'm really going to be making other games now instead." Again, literally what happened and no one talks about it or calls anyone out on their actions.

Steam Early Access is like the Reality TV of game development.

It's really too bad because it has potential if not abused, but it will never be fixed because that would lower the revenues being generated from it by Valve.

Good karma+1 vote
GrindCrushLLC
GrindCrushLLC @ Want to know how our studio works?

Great post guys! Best wishes for your studio and games. :)

Good karma+2 votes
GrindCrushLLC
GrindCrushLLC @ Demo v1.0 Released

That trailer just blew my mind.

Good karma+1 vote
GrindCrushLLC
GrindCrushLLC @ Ralin-Dwarf Wars has been Greenlit

Way to go guys. Congratulations! Looking great. :)

Good karma+1 vote
GrindCrushLLC
GrindCrushLLC @ Embedable game support

Very cool.

I'm currently in the process of transitioning away from Unity to Cocos2d for all my future 2d personal projects (for full free cost, and to build for mobile and web without plugin).

What tech are you looking at and what tech would the source games need to be in to take advantage of this support?

Good karma+2 votes
GrindCrushLLC
GrindCrushLLC @ What's in the alpha demo?

I had fun (downloaded this one first so I can see the changes in the next version).

I found the recon drone and started a search pattern using my map and the drone. I spent about half hour (lunch break) searching 8 map tiles. Found a bunch of stuff. Mostly just collected. Didn't try any crafting yet. I put a mining unit on a mineral deposit and linked it to my suit so I could see its status. It went red so I went and collected all the goods and re-activated it.

Good start. A nice core set of systems starting to work with each other. I enjoyed myself already and look forward to the next version.

Good luck!

**EDIT:
Quick thought, maybe put the version number on the gameplay screen so when people make videos, it is obvious what version they're playing.

Good karma+2 votes
GrindCrushLLC
GrindCrushLLC @ History of Excaliword (GIFs inside)

Very cool pogression of development.

Good karma+2 votes
GrindCrushLLC
GrindCrushLLC @ MechoEcho on Greenlight!

Looks excellent, good luck!

Good karma+1 vote
GrindCrushLLC
GrindCrushLLC @ I Shall Remain Alpha Release - Playing inside a film noir apocalyptic movie

Beautiful trailer. Amazing storytelling in that giant, frozen tableau.

Good karma+2 votes
GrindCrushLLC
GrindCrushLLC @ Cel-Shading With MatCap

Looks great!

Good karma+1 vote
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