Los Angeles based independent mobile developer
Partial Quest blends simplified tabletop style, turn based RPG action with story development through NPC dialog. The story, characters, and conversations...
partial quest (tabletop graphic novel): devlog 8 - dialog editor tool
Partial Quest is a Tabletop Graphic Novel. It blends Gamebook style Conversation and Document collecting with First-Person, Turn-Based Dungeon Crawling...
partial quest (tabletop graphic novel): devlog 7 - switch to pc
Swipey Rogue is a swipe action arcade mashup of dungeon crawling and room puzzling. A lot of work towards the end of the project has involved marketing...
swipey rogue (mobile arcade/rogue): devlog 25 - making a press kit
Swipey Rogue is a swipe-action, auto-runner mashed up with a dungeon-crawling, room-puzzler. The game is nearing release. This week I explain the last...
swipey rogue (mobile arcade/rogue): devlog 24 - prize codes
Swipey Rogue is an arcade mashup of simple auto-running, swipe-action input crossed with dungeon-crawling, room-puzzling. I've been working independently...
swipey rogue (mobile arcade/rogue): devlog 23 - ios submission
Swipey Rogue is a mobile arcade rogue that blends swipe action auto running, with dungeon crawling room puzzling. The game is almost ready for release...
swipey rogue (mobile arcade/rogue): devlog 22 - last additions
Swipey Rogue is an action, puzzler, dungeon-crawler. It will release first on handheld devices with swipe controls, followed by desktop and web versions...
swipey rogue (mobile arcade/rogue): devlog 21 - finishing up
Swipey Rogue is an arcade mashup of Swipe-Action, Auto-Running VS. Dungeon-Crawling, Room-Puzzling. It's my take on where simple, one-touch, mobile games...
swipey rogue (mobile arcade/rogue): devlog 20 - free running polish
Swipey Rogue is an arcade mashup of swipe-action, auto-running and dungeon-crawling, room-puzzling. Challenge Saga mode gives you 200 pre-designed challenge...
swipey rogue (mobile arcade/rogue): devlog 18 - rank-up & perks
Swipey Rogue is a mobile, arcade blend of swipe-action, auto-running, and dungeon-crawling, room-puzzling. The Challenge Saga mode offers 200 hand crafted...
swipey rogue (mobile arcade/rogue): devlog 17 - "free running" mode
Swipey Rogue is an arcade mashup of swipe-action, auto-running and dungeon-crawling, room-puzzling. It's my first fully independent game and work is slowly...
swipey rogue (mobile arcade/rogue): devlog 16 - magic area preview
Swipey Rogue is the debut game from First-Order Games, a former industry programmer & designer gone indie. It blends simple swipe arcade action with dungeon...
swipey rogue (mobile arcade/rogue): devlog 15 - gadget area preview
Swipey Rogue strives to capture the enticing gameplay elements from action/arcade games and merge them with dungeon crawling themes, settings, and gameplay...
swipey rogue (mobile arcade/rogue): devlog 14 - hud finalization
Swipey Rogue is a mobile, arcade interpretation of a swipe-action, auto-runner mixed with a top-down, dungeon-crawler. It features an Adventure mode with...
swipey rogue (mobile arcade/rogue): devlog 13 - frozen area preview
Swipey Rogue is a mobile, swipe-action, auto-running, top-down, puzzle-rogue. It takes the speed and action of single touch mobile score challenge games...
swipey rogue (mobile arcade/rogue): devlog 12 - beta!
Swipey Rogue is an arcade mashup of swipe action auto-runners and action rpgs. It has been in development for 3 months now and is nearing completion...
swipey rogue (mobile arcade/rogue): devlog 11 - services & ui progress
Swipey Rogue is an arcade mashup of quick action controls and rogue-like elements. Imagine if Pac-Man and Diablo went out on a date... Er, well you know...
swipey rogue (mobile arcade/rogue): devlog 10 - in-game shop & menus
Swipey Rogue is a swipe controlled, auto-running dungeon crawler with puzzle, arcade, and rogue-like influences. Adventure mode lets you explore mythical...
swipey rogue (mobile arcade/rogue): devlog 8 - heavy construction
Swipey Rogue blends autorunning swipe action with top down dungeon crawling to create an impulse friendly action RPG experience. In Adventure Mode there...
swipey rogue (mobile arcade/rogue): devlog 7 - video, stats & accomplishments
Swipey Rogue is a fast paced, auto-running dungeon crawler that crams elements of Rogues and RPGs into a bite-sized experience that's both action packed...
swipey rogue (mobile arcade/rogue): devlog 6 - video, new enemies, 50 levels!
Swipey Rogue is a hardcore arcade game that aims to distill the core elements of rogue-likes and action-rpgs (maze traversal, loot gathering, resource...
swipey rogue (mobile arcade/rogue): devlog 5 - 2d art overhaul begins
Swipey Rogue is a twitch action swipe auto-runner puzzle rogue-like. What!? You heard it, puzzle your auto-running hero through piles of mindbending rooms...
swipey rogue (mobile arcade/rogue): devlog 4 - composer, progression & 2 videos!
Partial Quest is a pocket dungeon crawler with turn based combat and a charming papercraft visual style. It began life as a holiday experiment, and has...
partial quest (papercraft micro rpg): devlog 6 - artist introduction
Swipey Rogue is a mobile arcade rogue blending simple directional swipe controls with top down auto running dungeon crawling. In this week's update, I...
swipey rogue (mobile arcade/rogue): devlog 3 - props & loot
Swipey Rogue is an arcade mashup of popular single touch mobile action game mechanics, and a top down grid based rogue-like. Your always running hero...
swipey rogue (mobile arcade/rogue): devlog 1 - introduction
Partial Quest has been revived! I've re-skinned it in a papercraft direction and I'm taking this project indie. I'm finalizing a deal with a contract...
partial quest (pocket rpg/crawler): devlog 5 - papercraft remake
Partial Quest began as a personal challenge to see if I could make a game during the Christmas / New Year holiday. I've tracked my total time spent so...
partial quest (pocket rpg/crawler): devlog 4 - taking stock
Partial Quest is a turn-based, dungeon-crawler, RPG streamlined for the impulse, "pickup and drop" playspace of mobile. It features streamlined, minimal...
partial quest (pocket rpg/crawler): devlog 3 - pre alpha gameplay video
Partial Quest is a turn-based, dungeon-crawler, RPG streamlined for the impulse, "pickup and drop" playspace of mobile. It features streamlined, minimal...
partial quest (pocket rpg/crawler): devlog 2 - minimap & character stats
Partial Quest is a turn-based, dungeon-crawler, RPG streamlined for the impulse playspace of mobile. This side project is an experiment to see what elements...
partial quest (pocket rpg/crawler): devlog 1 - intro & level editor
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