how do you install this?
Bot in team 1(axis) is stuck on 16 even if bot count set on launch menu is set 32 up. e.g. if set to 48, you end up with 32 allies and 16 axis. does anyone know how to solve this? the slider on coop mode does not work. however if singleplayer all teams are balanced.
or is there a map-based workaround like in alam halfa, more bots are spawning on axis because there are the attacking team?
i don't think it would be worth the effort
What module to be used in TweakMB?
on the world map i mean, like in Brytenwalda
What mods allow you to build your own fort to garrison troops in?
Except that they would snuff out as soon as loosed.
Hey finally you addressed the Santa Cruz issue.
perhaps you should put projectiles back to the weapons.con of vehicles
i remember now why i went back to rc2, rc4 is impossible to tweak using winrfa
"stay true to the infantry only aspect of the game"
so a call of duty rip-off?
allied bots in Santa Cruz has tendency to beach their landing crafts on the hill.
tower guns are "too high" your head is clipping with the roof
machine guns are pick ups right?
but, at rockets are spawn kits, as in you can spawn in them.
can you swap so that you can spawn in machine gun kits and pick up anti tank kits.
seriously, like in iwo jima there are no BARs but japanese at rockets are too many.
I like the lack light machinegun on the spawn screen, but at rockets by default? Seems excessive to me.
have you fully changed to knives instead of mounted bayonets?
German Flak track has a wandering zero in Faid Pass. Latest Version. Point of Impact of rounds shifted up.
Don't do single player. Do you even have the mod?
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