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I am 26 year old programmer and medicine student from the Netherlands with great love for computer games, DIY audio, car mechanics, embedded soft & hardware and much more.

Comment History  (0 - 30 of 48)
Gobla
Gobla - - 48 comments @ Mini Tank Battles

I am still converting the models to blender so I won't have to work with student licenses. This takes some time, please be patient.

Good karma+1 vote
Gobla
Gobla - - 48 comments @ Mini Tank Battles

The Inventory miniupdate is done.

Good karma+1 vote
Gobla
Gobla - - 48 comments @ Mini Tank Battles

The change was delayed. You can log in till 10 pm GTM+1 for the compensation items. After that the conversion will start.

Good karma+1 vote
Gobla
Gobla - - 48 comments @ Mini Tank Battles

Due to an update, your current items will be replaced with others next weekend. The type and level will stay the same, but the stats on the items will change.

As a compensation every player will get 7 random weapons and 3 random pieces of armor at the level of your highest character if you have logged in in the past month.
You will also get an option (later on) to undelete your collected items once.

I am sorry for the inconvenience. This update is necessary and will most likely be the only update ever that will change your collected items.

Good karma+1 vote
Gobla
Gobla - - 48 comments @ Mini Tank Battles

Yep, I am working on it. I've bought the full Unity license now and am remaking the models in blender so I can start to go official.

Good karma+1 vote
Gobla
Gobla - - 48 comments @ Mini Tank Battles

Mini Tank Battles was on the normal Greenlight for a short moment. However response there showed that it is not yet mature enough for the normal Greenlight. So it is back again on Greenlight Concepts (all fresh and new).

A think I learned the hard way is that Steam Greenlight is not full of developers. Both here and on UnityForum, most developers agree that you need decent gameplay before graphics and fancyness. On Steam Greenlight it is roughly the other way around. I've seen non-functional renders of what would become a game with no gamplay at all being attached praised to the heavens, while functional games with alpha/beta graphics being downvoted in oblivion.

Do note that this is a slight exaggeration and generalization of the situation, but it is one effect that I would like fellow developers to know before posting to Greenlight.

Also If you like this game and you can vote on Steam Greenlight Concepts, please give a vote to create more awareness: Steamcommunity.com

Good karma+1 vote
Gobla
Gobla - - 48 comments @ You prefer game levels to be

Well I tried to create a procedurally generated terrain for one of the games I am working on. Hardware and software limitations are one of the reasons the project is somewhat stalled.
You can see some of the results here:

Omph-game.com
Imgur.com
Youtube.com

Development will continue if Mini Tank Battles can be completed.

Good karma+2 votes
Gobla
Gobla - - 48 comments @ Mini Tank Battles

Thnx! Try the alpha some time: Minitankbattles.com

Good karma+2 votes
Gobla
Gobla - - 48 comments @ Mini Tank Battles

Looking for more alpha testers, do you feel up for it? Please contact at: Minitankbattles.com

Good karma+2 votes
Gobla
Gobla - - 48 comments @ Mini Tank Battles

The crowdfunding is online. If you can donate, please do so! If you can't, then spread the message:

Indiegogo.com

Good karma+3 votes
Gobla
Gobla - - 48 comments @ Mini Tank Battles

The first successful android test has been done. All works fine except the in-game controls!

Good karma+2 votes
Gobla
Gobla - - 48 comments @ Mini Tank Battles

Max level is 50 at the moment. However you won't get XP from mobs that are 5 levels below yours.

AI players will come in the future. The level limit will automatically apply based on the level that has been selected.

Good karma+2 votes
Gobla
Gobla - - 48 comments @ Mini Tank Battles

Thanks, this hopefully will also give an overall better graphic experience.

Good karma+2 votes
Gobla
Gobla - - 48 comments @ Mini Tank Battles

Some random tests I'm working on:
- Imgur.com
- Imgur.com
- Imgur.com

Good karma+2 votes
Gobla
Gobla - - 48 comments @ Mini Tank Battles

Can you upload s screenshot of this to imgur or similar? I'm not sure what you mean by that.

Good karma+2 votes
Gobla
Gobla - - 48 comments @ Mini Tank Battles

I am currently adapting the main flame cannon turret so it is suited for turret bases. You can see that here: Indiedb.com

Good karma+2 votes
Gobla
Gobla - - 48 comments @ Mini Tank Battles

Anyone that cares to fill their knowledge of the game on the wiki?

Good karma+2 votes
Gobla
Gobla - - 48 comments @ Mini Tank Battles

The repair / regeneration parts will surely come in the game. It is not sure how it will look in the end.

It is also that other bosses are being thought of (e.g. with a huge flame cannon, long range missles, or other).

The focus is now upon the wiki and the crowdfunding project to fill the game with content.

Good karma+2 votes
Gobla
Gobla - - 48 comments @ Mini Tank Battles

Want to see the latest test versions? See the snapshot Minitankbattles.com

Good karma+2 votes
Gobla
Gobla - - 48 comments @ Mini Tank Battles

Is fixed and will be ready for the next update.

Good karma+2 votes
Gobla
Gobla - - 48 comments @ Mini Tank Battles

Most likely not this update, but the one after this.

Good karma+2 votes
Gobla
Gobla - - 48 comments @ Mini Tank Battles

On it for the next update.

Good karma+2 votes
Gobla
Gobla - - 48 comments @ Mini Tank Battles

Its looking good for the next update. The upgrade and leveling system is about 50% completed. I've also implemented a new way of configuring the system. Players will also show their chosen Tank name (in case of logged in) or Username (in case of not logged in).

Any profanity based Tank names will be deleted when that update comes.

Good karma+2 votes
Gobla
Gobla - - 48 comments @ Mini Tank Battles

What do you mean by that? Which features will be in the next update?

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Gobla
Gobla - - 48 comments @ Mini Tank Battles

Next is the leveling + upgrade system as well as a difficulty selector. At that moment about 80% of the code is completed. From there I'll start an IndieGoGo project to fund the full licenses for the software I use (instead of the student versions I use now). With a successful IndieGoGo project I will concentrate on adding that all important content like Mobs, Turrets, Weapons, Levels, Audio, Textures, Other classes and one new game mode. Graphics will also be updated and the modeler will make the definitive models. If the IndieGoGo brings in more then the initial licenses, android and ios support branches will also be started.

Good karma+2 votes
Gobla
Gobla - - 48 comments @ Mini Tank Battles

Unity's master server is partially down. This means multiplayer is unavailable. For the next release I will make a direct connection backup feature.

Since I'm still waiting for some results, I can not be certain about getting a VPS to host the master server myself yet.

Good karma+2 votes
Gobla
Gobla - - 48 comments @ Mini Tank Battles

The server is back online since 5 am (GTM +1).

Good karma+2 votes
Gobla
Gobla - - 48 comments @ Mini Tank Battles

The server that is hosting the game is unresponsive right now. This is a hosting/provider issue, please try again later.

Good karma+2 votes
Gobla
Gobla - - 48 comments @ Update Journal: Repair, Graphics, performance, playability

The server that is hosting the game is unresponsive right now. This is a hosting/provider issue, please try again later.

Good karma+2 votes
Gobla
Gobla - - 48 comments @ Mini Tank Battles

Update is online. Details will come tomorrow.

Good karma+2 votes