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A 3D artist and game developer from Finland. I have finished one game (Dragonpath) and released it on Steam. Currently working on a top-down party RPG project.

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Zerograve demo 2021-04-02

Zerograve demo 2021-04-02

ZeroGrave Demo

FPS with six degrees of freedom in zero gravity. Updated tutorial and early levels, improved UI, updated effects for a few weapons.

Zerograve demo 2020-05-05

Zerograve demo 2020-05-05

ZeroGrave Demo

FPS with six degrees of freedom in zero gravity. Added paths from keys to doors, fast roll, tech points update & more. Released on Steam early access!

Zerograve demo 2020-03-13

Zerograve demo 2020-03-13

ZeroGrave Demo

First person shooter with six degrees of freedom in zero gravity. Adjusted crafting, updated models + more.

Zerograve demo 2020-01-15

Zerograve demo 2020-01-15

ZeroGrave Demo

Six degrees of freedom tunnel-flying FPS inspired by Descent. Weapon crafting system is back after a break.

Zerograve demo 2019-12-21

Zerograve demo 2019-12-21

ZeroGrave Demo 2 comments

Tunnel flying FPS with six degrees of freedom. Added save/load systems, level select screen + some more.

Zerograve demo 2019-12-01

Zerograve demo 2019-12-01

ZeroGrave Demo

6dof tunnel flying FPS. Updated weapon models, modified UI & more.

Nuclear Rune demo 20.10.2019

Nuclear Rune demo 20.10.2019

Nuclear Rune Demo

Top-down squad RPG with pauseable real-time combat. Updated hero unlock and upgrade systems, improved UI, abilities are more responsive, plus many other...

Nuclear Rune demo 27.9.2019

Nuclear Rune demo 27.9.2019

Nuclear Rune Demo

Top-down squad RPG with pauseable real-time combat. Added a minimap and an indicator for current action. Updated some encounter arenas and caster enemy...

Nuclear Rune demo 13.9.2019

Nuclear Rune demo 13.9.2019

Nuclear Rune Demo

Top-down squad RPG with pauseable real-time combat. Added a progression system for early game where heroes and features are gradually unlocked. Updated...

Nuclear Rune demo 15.8.2019

Nuclear Rune demo 15.8.2019

Nuclear Rune Demo

Top-down squad RPG with pauseable real-time combat. Updated armor & damage types to a more streamlined system with 3 types for both with clear strengths...

Project Ascent demo 2019-06-20

Project Ascent demo 2019-06-20

ZeroGrave Demo

Descent-like tunnel flying fps with 6 degrees of freedom. Added level-up system which gives new weapons and upgrades. Also new maps, enemies and more.

Nuclear Rune demo 4.5.2019 - Hero Pool

Nuclear Rune demo 4.5.2019 - Hero Pool

Nuclear Rune Demo

Tactical RPG with pauseable realtime combat. Testing a new system where the team of 4 is freely selected from a pool of 9 heroes. Duplicate heroes are...

Project Ascent demo 2019-03-18

Project Ascent demo 2019-03-18

ZeroGrave Demo

Descent-like 6DoF tunnel flying. Updated visuals and levels, added enemies and more.

Project Ascent demo 2018-11-24

Project Ascent demo 2018-11-24

ZeroGrave Demo

FPS with 6 degrees of freedom. Added new weapons, improved weapon crafting and more.

Project Ascent demo 2018-11-09

Project Ascent demo 2018-11-09

ZeroGrave Demo

The 6DoF FPS flying game. Updated visuals with more glowing edges.

First demo 18-10-26

First demo 18-10-26

ZeroGrave Demo

Pilot a gunship with six degrees of freedom and destroy hostile drones.

Nuclear Rune demo 14.9.2018

Nuclear Rune demo 14.9.2018

Nuclear Rune Demo

Party-based RPG with top-down pauseable realtime combat. Added tutorial and removed unnecessary test stuff for better accessibility. Encounters in first...

Nuclear Rune - closed encounters demo - 02.09.2018

Nuclear Rune - closed encounters demo - 02.09.2018

Nuclear Rune Demo

Party-based RPG with top-down pauseable realtime combat. In this demo gameplay has been changed from large 3D maps to small closed encounters which are...

Nuclear Rune demo 04.06.2018

Nuclear Rune demo 04.06.2018

Nuclear Rune Demo

Party-based RPG with top-down pauseable realtime combat.

Nuclear Rune demo 10.02.2018

Nuclear Rune demo 10.02.2018

Nuclear Rune Demo

Top-down party RPG with pauseable realtime combat. Added camp level, sitting animations and more.

Nuclear Rune demo 18.10.2017

Nuclear Rune demo 18.10.2017

Nuclear Rune Demo 2 comments

Top-down party RPG with pauseable realtime combat. Updated skill system, added eventful nuclear reactor zone.

Nuclear Rune demo 29.09.17

Nuclear Rune demo 29.09.17

Nuclear Rune Demo

Top-down party RPG with pauseable realtime combat. Updated some maps, added shared cooldown groups, updated inventory & more.

Nuclear Rune demo 11.09.2017

Nuclear Rune demo 11.09.2017

Nuclear Rune Demo

Top-down party RPG with pauseable realtime combat. Updates include new style of map, new tiles and improved dialog.

Nuclear Rune demo 07.07.2017

Nuclear Rune demo 07.07.2017

Nuclear Rune Demo

Top-down party RPG with pauseable realtime combat. Zone demo - Fishing Village. Updates to AI and pathfinding, new fog of war. Install instructions: Unzip...

Nuclear Rune demo 30.03.2017

Nuclear Rune demo 30.03.2017

Nuclear Rune Demo

Top-down party RPG with pauseable realtime combat. Updates to performance, dialogs, vision, lighting and more. >Install instructions: Unzip and play.

Nuclear Rune demo 12.03.2017

Nuclear Rune demo 12.03.2017

Nuclear Rune Demo

Top-down party RPG with pauseable realtime combat. Major updates: added inventory & loot, smoothed difficulty curve, updated UI.

Dragonpath Tactics demo 17.02.2017

Dragonpath Tactics demo 17.02.2017

Nuclear Rune Demo

Top-down pauseable realtime party RPG. Added tutorial, improved navigation, updated UI and more.

Dragonpath Tactics demo 02.02.2017

Dragonpath Tactics demo 02.02.2017

Nuclear Rune Demo 4 comments

Added talent & attribute systems, new abilities, UI updates and more

Dragonpath Tactics demo 16.09.2016

Dragonpath Tactics demo 16.09.2016

Nuclear Rune Demo

Top-down tactical party RPG. Command a team of 3 heroes to purge a den of bandits. Use slow-motion mode for planning and issuing orders. Major changes...

Dragonpath Tactics demo 26.08.2016

Dragonpath Tactics demo 26.08.2016

Nuclear Rune Demo

Top-down tactical party RPG. Command a team of 3 heroes to defeat a gang of bandits. Utilize a slow-motion mode to plan and issue orders for the heroes.