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My name is Matt, I live in England and I started out making Flash games in 2005. A friend and I started rustyarcade, which is a Flash game site. We made many independent games as a hobby and reached millions of players across the globe. In 2007 I went into programming full time and worked for many companies doing everything from new media advertising to online gambling. After I 'earned my stripes' as a professional programmer, I decided it was time to take the plunge and go it alone! In 2014 I started Epic Industries Ltd. I am the CEO and also the janitor, since it's a company of one! Although I still do consultancy work from time to time to pay the bills, my main focus and goal is to build an independent game studio making fun, creative games like I did back in my early days.

Comment History
EpicShaile
EpicShaile - - 4 comments @ Arrival in Hell: Dev Blog #5: Picking up objects with IK

Hi,

Sorry for late reply, my notifications were turned off for some reason.

So how it works is:
1) Start pickup animation

2) On a timed delay, it starts the FinalIK interaction. The delay is hard coded to match when the animation is almost in the right place, I could instead just start the interaction immediately and have weight 0 for a certain length of time instead. It's just evolved this way, and I don't want to fix what isn't broken :).

3) The FinalIK interaction has a weight graph, this also dictates how long the interaction takes. I have timed it so it matches the animation length (or longer probably)

4) In code I can check if the interaction is complete, since it's the same length as the animation, then I know the animation is complete too (I use interactionSystem.IsInInteraction (FullBodyBipedEffector.RightHand) to check if it's still interacting)

Good karma+1 vote
EpicShaile
EpicShaile - - 4 comments @ Alien Dinosaurs - The Game

I love the look of this. I miss Gameboy :)

Good karma+1 vote
EpicShaile
EpicShaile - - 4 comments @ Making of The Prison Game

I love the concept. I might throw up if I see one more crafting system though ;)
Will there be a story to it or is it just sandbox survival?

I look forward to seeing progress!

Good karma+2 votes
EpicShaile
EpicShaile - - 4 comments @ AntLife: Devblog #1

I downloaded the demo but I have no idea what to do! Any instructions?

If this is what I think it is I have a feeling I'll very much enjoy playing with it!

Also, instead of arrow keys to scroll you you make some sort of click and drag to scroll?

Good karma+3 votes