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DIFTOW

Christopher joined

Lead dev at Miriscus

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DIFTOW
DIFTOW @ Pirates

Unreal's standard networking. It is fine for projects like this.
I'm not doing an MMO.

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DIFTOW
DIFTOW @ Version 5.3 released for PVK II & Other News

The PVKII version has more little-realm things, instead of just being a giants realm. Got a tavern, ship wreck, rope bridge, etc. Just making use of the assets in PVKII, but I realize looking at it now, that the theme for the little realm, using those assets, is quite cool. The contrast of the giant realm having modern (80s) stuff, while the little realm has dark ages & pirate stuff, so I think for the Unreal version, I'm going to keep that contrast, cause its cool.

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DIFTOW
DIFTOW @ Pirates

I'm presently learning C++. I have to be able to program in order to continue this project.

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DIFTOW
DIFTOW @ DIFTOW

His Noodliness, surely has brought us together, yarr harr, Ramen!

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DIFTOW
DIFTOW @ DIFTOW

Thanks :D

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DIFTOW
DIFTOW @ DIFTOW

w00t!

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DIFTOW
DIFTOW @ DIFTOW

Thank you =D

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DIFTOW
DIFTOW @ DIFTOW

And hello to you as well.

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DIFTOW
DIFTOW @ DIFTOW

Hello, hows it going?

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DIFTOW
DIFTOW @ Pirates

Thank you :) Yes there will be.

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DIFTOW
DIFTOW @ DIFTOW

Need me crew.

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DIFTOW
DIFTOW @ Swords, Muskets, Bombs, & Ships

Not a bad idea, I like it :)

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DIFTOW
DIFTOW @ DIFTOW

Ahoy tharr

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DIFTOW
DIFTOW @ DIFTOW

Because you're special to me. <3
Where's the gold?

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DIFTOW
DIFTOW @ Swords, Muskets, Bombs, & Ships

Thank you both for your kind remarks.

I'm asking a question on our social media:
Which feature(s) in Pirates are you most excited to see developed?

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DIFTOW
DIFTOW @ DIFTOW

Hand over all of your assets. Harr Harr

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DIFTOW
DIFTOW @ DIFTOW

Thanks for accepting :)

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DIFTOW
DIFTOW @ DIFTOW

Thanks ^_^

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DIFTOW
DIFTOW @ DIFTOW

We have similar taste in games.

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DIFTOW
DIFTOW @ Pirates

No, that would be pointless, and they are different games.
The design document is publicly available for the last 5 years. Miriscus.com
You can read up on exactly what is planned.

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DIFTOW
DIFTOW @ Rats 1985

Truthfully I'm really sick of Source engine.
I was considering continuing this map in the new Unreal Tournament, Unreal 4 engine. Making things run and still look good in Source is 10x more work.

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DIFTOW
DIFTOW @ Pirates

No problem. Enjoy the latest updates to the media gallery ;)

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DIFTOW
DIFTOW @ Pirates

I'm paying developers with my own money.
It's far from cancelled. Refer to the article I posted.

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DIFTOW
DIFTOW @ Pirates

No

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DIFTOW
DIFTOW @ Pirates

It depends on how much of the GDD makes it into the final build (which hopefully is everything) and also on release type. With release type: If a build is the low-spec art on Android, that would be sold cheaper than the PC version with high spec. That's why I provided $15-30 previously.

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DIFTOW
DIFTOW @ Rats 1985

I didn't release it yet. I had plans to, but became too busy with greater priorities and then forgot entirely. I'll release it as soon as I can. For now try the CSS 5.3.3 version to make sure it runs fine for you, cause that is basically what NMRIH will be using.

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DIFTOW
DIFTOW @ Pirates

$15-30

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DIFTOW
DIFTOW @ Pirates

Thank you :)
We haven't done a Kickstarter yet.

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DIFTOW
DIFTOW @ Pirates

I've actually never seen it before, but I'll have a look :)

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DIFTOW
DIFTOW @ Pirates

Bringing to life a game that I personally want is pretty strong motivation; As a picky gamer, I don't want to wait around for people to create my ideas when I can just make them here and now. Also the possibility it can be successful and become a career as well; everyone wants to do something they enjoy. As an artist, I'd rather be creating things and sharing them for a living than stacking shelves.
It is absolutely tough work that tests my tolerance and patience. We haven't done any fund-raising at all yet, so I've had to keep a project going on volunteer labour; which is also hard to find and replace. My determination and optimism is too strong to be defeated by any amount of issues. Once we get our funding though, It will definitely be much easier to keep things running smoothly.

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