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That's all this really is about. Balancing. Life, Work, and Sprout. And it's never equal.
Two months ago, my first son was born. Since then, it's been a lot of sleepless nights and restless days, not to mention having two full time jobs and working on Sprout's Tale. A typical day for me involves very little personal time or even quiet time. Just bouncing from job to job to life.
It's been pretty tough, but to see us now so close to where we had hoped to be way back in April, it really is something. I have to say for the first time in a while I'm feeling really really positive about everything, which is definitely nice.
Decade Design was officially formed in 2013 for the sole purpose of developing Sprout the Game. It's going pretty well. Unofficially, however, our company...
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