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Sprout's Tale has been a huge, eye opening experience. These are the things I've learned while working on it.
Gamedev gets rough and I want to take a moment to talk about the emotional aspect of working on a single project for so long.
We present new particle and lighting effects a new fire enemy and a an early take on a snow area.
A new video of the recent 3D Sprout's Tale as well as progress or lack of thereof on the game due to lost content.
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