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Comment History  (0 - 30 of 44)
Decade_Design
Decade_Design @ The 5 Most Important Lessons I've Learned from Game Development

Thanks for reading!

Some of these took a long time to learn, and I've probably got more embarrassingly lessons ahead of me as we get closer to launching the demo.

Good karma+1 vote
Decade_Design
Decade_Design @ Sprout's Tale

Thanks!

Good karma+1 vote
Decade_Design
Decade_Design @ Cleaning Things Up

Oh geez. The slowdown definitely seems to be coming from some kind of exception, but I'm pretty sure we are using scaling. We better look into this.

Good karma+1 vote
Decade_Design
Decade_Design @ Cleaning Things Up

YIKES good catch! Thanks!

Good karma+3 votes
Decade_Design
Decade_Design @ Making it come to life

Man reading this again these are some great ideas. We need to get on this

Good karma+1 vote
Decade_Design
Decade_Design @ Making it come to life

Thanks. I think we would end up using a cloud shaped texture on the camera as a kind of decal. I'm not sure if we'll be able to add some kind of shader to that to give it some motion, but it would definitely be worth trying out.

Good karma+1 vote
Decade_Design
Decade_Design @ The Story of Getting Enemies In and Working

No, the enemy is noticeably faster than the player. It's more obvious when you're playing :D

Good karma+1 vote
Decade_Design
Decade_Design @ New Environments, Sounds, Enemies, and Obstacles in Sprout's Tale

I have never played Borderlands but I'll look into it. Thanks for the comment!

Good karma+1 vote
Decade_Design
Decade_Design @ Enemy animation, Light Changes

Thank you! You mean the Limbo-y gif?

Good karma+1 vote
Decade_Design
Decade_Design @ Vines and Darkness and Trickery

Thank you so much, we try our best!

Good karma+1 vote
Decade_Design
Decade_Design @ Sprout's Tale

Thank you Smithler! Hope we can keep impressing you somehow

Good karma+2 votes
Decade_Design
Decade_Design @ Getting Organized, Killing Baddies.

Thank you Flame! Shouldn't be too much longer now :)

Good karma+3 votes
Decade_Design
Decade_Design @ Fan Art, Tree Growth, and all around progress

Thanks! Hope we can make it the *near* future

Good karma+2 votes
Decade_Design
Decade_Design @ Sprout's Tale

Player does not have any control of the camera right now. Once we get into the "tweaking" stage of development, we'll fix some of the camera issues so that relevant stuff is always visible in an area.

Thanks for the comment and for tracking!

Good karma+3 votes
Decade_Design
Decade_Design @ Sprout's Tale

Interesting. Thanks for the feedback. We'll make some little tweaks to its movement and I'll try to remember to message you when we've (hopefully) fixed it. :)

Good karma+3 votes
Decade_Design
Decade_Design @ Sprout Gets Chased

Thank you so much!

Good karma+1 vote
Decade_Design
Decade_Design @ Sprout Gets Chased

Ha, yeah it's not the audio equipment because I've tested in several places with different speakers.

But yeah! I like the depth moving stuff, I think it's looking great. It's a delicate feature now and we have to be really careful about how we use it, but I think it should make for some interesting experiences.

Thanks for commenting :)

Good karma+2 votes
Decade_Design
Decade_Design @ Lacuna Passage

Been following this game passively for some time now. Time to get active. Looking good guys! Following your twitter now and tracking :D

Good karma+2 votes
Decade_Design
Decade_Design @ Pasty-white

Thank you for the kind comment about our game :) Really means a lot to us

Good karma+1 vote
Decade_Design
Decade_Design @ Sprout's Tale is evolving!

Because you are awesome! :)

Good karma+3 votes
Decade_Design
Decade_Design @ Sprout's Tale

We'll certainly, our aim is to eventually port it to every platform possible

Good karma+4 votes
Decade_Design
Decade_Design @ Trademarking Issues Prevent a Proper Title Here!

@GodofMoogles: Hah! It was either that or Brussel's sprouts! :P

As for the name, after counting all of the votes here, on Facebook, Twitter and our own development blog, we have indeed decided to rename Sprout to "Sprout's Tale" :)

Good karma+2 votes
Decade_Design
Decade_Design @ It's Been a While- Sprout's Back

What can we say, we like having fun with Sprout!

Good karma+1 vote
Decade_Design
Decade_Design @ We got a new gameplay video!

Hi, we're glad you like the in-game graphics! Yes, most of the game's graphics are hand-drawn with some exceptions (the grass for example are 3D models, but the textures are also hand drawn.)

The font we're using for the in-game text isn't final, but for this video we used Gabriola

Good karma+1 vote
Decade_Design
Decade_Design @ Sprout's Tale

Thanks for the feedback! We have a couple other tracks that are supposed to alternate and we'll certainly have all that worked out by the final version.

Thanks again for the interest :)

Good karma+4 votes
Decade_Design
Decade_Design @ Sprout Gameplay Video

I hope so! Lots of work to be done though!

Good karma+1 vote
Decade_Design
Decade_Design @ Sprout the Game at TooManyGames Con

Thank you, we're trying our best! :)

Good karma+1 vote
Decade_Design
Decade_Design @ Sprout's Tale

Thank you so much!

Good karma+3 votes
Decade_Design
Decade_Design @ Life Goes On Trailer Released

Hey guys, just want to let you know this game looks fantastic! Also your trailer is top-notch. Definitely tracking :)

Good karma+1 vote
Decade_Design
Decade_Design @ SiegeBreakers

Hey guys, played your beta and really enjoyed it. I'd make suggestions, but I'm sure most of my complaints would be things that you're already working on fixing.

The game is great and the premise is something that so obviously needs to get made. I'll be following along and I'll help spread the word however I can.

Good karma+1 vote