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Independent mobile and PC games developer. 20+ youngsters located in Ostrava, a fierce city in the Czech Republic reborn from the ashes of its coal industry heritage. We’ve been making mobile games as a team since 2009 – our biggest success came with Overkill in 2011, when we reached #1 on iPhone US charts.

Since then the original shooter game turned into series, and each new installment was a huge leap forward for us as far as game development goes. While the first Overkill was made completely in 2D, in the second we already had 3D enemies and gun models. Overkill 3 was our biggest game yet – full 3D world, 3rd person shooter, also our first game in Unity. We learned a lot about 3D modeling, did our own character animations in our newly set-up mocap studio. It truly was our biggest game… until now.

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You know what is the new car tuning craze? Glowing wheels! As the new update rolls in (pun intended, sorry couldn't… T.co

Oct 1 2018

New update 0.9.4.0 is out and it's buffed. Terminal accessible from cockpit so you don't have to step into dangerou… T.co

Sep 18 2018

Ever wanted to fly a #StarWars X-Wing in Planet Nomads? Now you can! Just download it from Steam Workshop that is n… T.co

Sep 8 2018

Planet Nomads now with a Steam Workshop support! Build and share your creations with the rest of the world! Be amon… T.co

Aug 29 2018

We decided to remove that little hot bar, and use one type of bar for everything. Store.steampowered.com T.co

Apr 12 2018

Three new conveyor blocks and some building improvements in current release of Planet Nomads. T.co

Mar 15 2018