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is there still anything available of this? all i can find are dead links :(
is there a video for that coming up? a picture doesnt show much seamlessness :3
The problem of "story arcs people arent even going to see" is why i suggested a literal "mission map". The player can revisit and retry any mission they already finished and explore different arcs that way.
it also removes my common problem of "i really enjoyed that mission, but i cant replay it" (in starlancer for example i solved it with handmade save states for each mission, but its a meh solution)
The basic mission map layout doesnt even have to include any branching arcs, but it would make a perfect place for any additions past v1.0.
Or as a place where mods could plug into for custom campaigns.
Maybe as a middle way between 4x and only prefabbed missions like a mission map with persistent upgrades/losses/acquisitions?
You start with a given fleet and can choose between various investments between missions using a set amount of resources given per finished mission.
(maybe modified by already made aquisitions. build a better shipyard get better/cheaper ships etc)
done missions can be revisited for **** and giggles but only using upgrades the player already had at that point.
Maybe improving their resource score or opening up new story arcs.
With missions themself being something between a single fight or a battle for a whole solar system (we just jumped in system, decide the tactics for the fight for the system)
that image has the same vibe red faction had back in the day.
looks great :D
"12 degrees of freedom"
i'd like to know where you pulled the additional 6 in addition to those which are possible in 3d space :V
shiny, me likes :)
something that popped up in my mind as im watching the bombers attack the station:
all missles landing in the very same spot looks kinda weird, maybe have weapons target random points on the surface of vessels?
would look a lot better i think.
just a thought :)
(giga) joule (GJ) arent units of power, but units of energy.
energy is power times time, E=P*t
the correct term for power would be Watt, the energy per time unit.
looks cool, keep on going :D
hold on, you stole stephanie her modeler? D:
(for values of "stole")
on one hand: cool! more good shinies for you!
on the other hand.. less shinies for DSS....
the model is really cool, though :D
The line starting from the pole of the planet instead from the center of the planets symbol looks a bit odd to me.
And maybe 1px lines could be hard to see with resolutions beyond 1920*1080px, may some more screen estate defined value?
(I had enough gripes with hardcoded absolute numericals in UI over the years, please avoid them :) )
also: Pigs dont roll around in **** if you give them a choice.
Just sayin' :P
saw moddb link to an angelwing image which is obviously not from the vanilla game and got excited for a mod or overhaul or anything.
and then "just" artwork.
(really cool picture, though :D )
well, the only thing i hope for that there may be one other game in which beam cannons feel as awesome as in Freespace 2 :P
definitely a sexy engine array that ship has
happy to see some sign of life from your game!
Mahwrin: im a bit surprised by the removal of drag selection, but i see why you did it.
now go work that i get something for the money i threw at you! :P
i have to say that im a fan of million [things] games and base building.
but the APM focus ****** me off like nothing else.
for example planetary annihilation is an absolute no-play game for me because of that stupid APM/competitive play focus (and its graphics style does nothing to alleviate that).
was expecting a supreme commander on multiple planets and better engine behind it, and got ... something.
*flag pops out the missle*
"buy our game"
SHUT UP AND TAKE MY MONEY!!
looks cool, but: wat?
that is awesome!
well... maybe that is the start of some awesome diffusion ;P
no stress ^^
im unimportant compared to the actual work / kickstarter ^^
me approves of continous maps :D
that is starting to look really good mawhrin!
a bit more "epic" in it and you have a very good kickstarter pitch video ^^
(may i ask for a few UI free, as desktop background usable screenshots? :)
I'd prefer this one over the other.
It looks less obvious random generated
The name "mahwrin-skel" and "special circumstances" are from Iain M. Banks culture series.
Mahwrin-Skel is a small, flying drone who enjoys to annoy people (at least thats what i know of it for now, i havent read "the player of games" very far).
Special circumstances is the secret service of the name giving culture.
who doesnt hate this stuff besides the people who get paid by other people to do their stuff for them?
arent you going to get issues with a certain mister banks for using another name out of his universe? xD
a busy little drone you are mahwrin!
still waiting for the kickstarter to throw money at you!