I were interested in programming games since i was fourteen years old. I started to programm my first Games using an Engine called Acknex A7 alias 3d Gamestudio. It was fun but the games that i produced with the engine had no good graphic. After 2 years of programming with it i finally swichted to the Unity 4 Engine, in my opinion one of the best Game Engines. If you like to see some of my projects just visit my website ;D
Pre alpha build 0.6 contains many new features like the new examination system, Openable Wooden Doors and Iron Gates, Interactable Bookshelves and Rusty...
pre alpha build 0.6 released and ready for testing
This Devlog is about the new items, the torch system, random generated banners , the new bottom textures and other little additions
pixel loot raiders - devlog 05 + pre alpha version 0.3 released
This Devlog is about the new added features of the game like pushable objects, pressure plates, ladders and levers and random generated dungeon names.
pixel loot raiders - devlog 04 + pre alpha version 0.2 released
This Devlog is about the new improved Dungeons and massive performance increases in the Overworld. I also added Random Generated Doors and Random Item...
pixel loot raiders - devlog 03 updated random dungeons and performance increases
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