Ahhhhh I see
I think it's the tower that makes it feel a little plain. If you could put a window on it so it feels more like an ATC tower that might liven it up a bit. Just a thought.
I cant believe you beat me to it.
Hey did you know you guys can get in trouble for the look of your plasma pistol? I really don't want that to happen, I love your game, but you should switch the color and model a little bit.
Still have balance issues on one or two of the maps, especially the snow map it feels near impossible for a regular team to win human side, there's just too much open ground with DFA spots for raptors and charge alleys for carnos.
Far back on the left is kind of reminiscent of the heavy lift orca from Command and Conquer. Will it be used in a similar fashion?
True, but they could add the broadsword, Chief's knowledge of the craft and ability to pilot it suggest that it was available before he went MIA.
And my source: Halopedia.org
I'd vote no, just because 343 kind of made it ridiculously OP, but that's you all's call and I will smile and nod either way.
Is the Infinity going to be a Hero Unit?
Is the Infinity going to be added as a Hero Unit?
*edit* Woops, wrong window, sorry
Will do! I must say I am really impressed by the speed with which you get back to questions (the good ones anyways). Its very professional and very very impressive and I thank you for keeping up a standard too often ignored in the gaming community.
Cant help but notice they're all male heads, will there be additional female heads or is this going to be more like regular military where females are rarer than males (hence needing less variety)
Gotta ask, bottom row, far left. Is he an Omage to X-Com?
To quote SG-1: you cant just take alien technology, slap your sticker on it, and expect it to work perfect! (or something like that)
I liked them all but I kind of prefer the old mission gui. Dont get me wrong, this is great, but the number bars helped me control each level of the battlefield and gave me some semblance of order to who was where and when they would move.
"Is this real combat or just another bug hunt sir?"
"I'm going to take this forklift and shove it right up that damn Hunter's ghorblocks"
-Me and a Buddy playing Reach
planking, dead guy edition
I Think the whole unit is just close to the map's light source and it kind of shines the whole thing up
Do what you feel comfortable with boss man. If you think its ready enough for us to take a pre beta look at it then go ahead and release, but if you'd like to wait then you're more then welcome to
.....I-I love you
lookin good my man, always sexy work. On a side note, you preordered Halo Anniversary Edition yet?
Holo icons are the balls, but you gotta go with what will work, so if that gives you trouble I doubt anyone would complain about vanilla build pads
I love it, It really feels like you're units are on Halo/Delta Halo. You do great work as always my man. Just keep it up!
You sir, are a God among Modders
I drooled a bit, and thats my normal reaction with you. Thanks, now I have to do laundry again :p
I approve of both, you do great work. I love the look of the spirit and the phantom stays true to Halo while not eating the crap out of a computer's framerate. If people are really looking for the phantom to be incredibly detailed they should just go play Reach. You did an excellent job for the game you're modding.
Cajun-Thunderstrike
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