this is the first screen of this game I've seen that doesn't look very good. I think it's the red building mostly
this is the first screen of this game I've seen that doesn't look very good. I think it's the red building mostly
You guys have certainly progressed a lot since the receiver-style graphics showcased previously. I'm pretty excited.
that was damned neat
woah, are you a /k/omrade defragen?
I am so bloody ready for this game.
Are these dishonorable weapons, since they are peasant tools?
Firearms, Underhell, and now this? I'm not sure whether to be happy for good games, or sad because I don't have time for all three.
It's not dead?! That's great news
is over the shoulder an aiming option now? Because that would be really nice. Also, damn nice fx
HELL YES
Oh the creepy music was coming from here, that was freaking me out on its own, now I'm very excited for this game
They could make it a physics object. Characters in DoTA2 have plenty of them.
So you guys are trying to encourage duels? That would make me very happy. (Really excited for this game btw)
aren't these things supposed to be like 14ft long?
This is going to be a good game
This is singularly the most fluid fighting game I've ever played. I was really upset to find it's not buyable yet. Great stuff!
Finally a mod without the default source engine menu!
this is really damn cool, especially since It's not even the main selling point of your game :D
So is the game becoming more tactical than the run-n-gun in hyp v1?
Will over the shoulder be an option in the full game?
this ranks among the greatest game models I've ever seen
VERY nice, some of the ui is going off the paper though
I remember reading once about a small cannon that samurai carried around. They would prop it against a wall or the ground, if you have that it would be pretty nifty.
well done, nice detail despite that players won't see it all that well
brandobin
Brandon joined
I don't remember registering in 2010...