this tunnel looks really good but its not the look I'm going for in my tunnels...I'm looking for the dark purples and teals that barely lit the tunnels in Fallout 3, with some slight changes to look Half-Life-ish...we'll see about some nice big floodlights. Your stuff looks real good though.
Hi, maybe you could point me to a lil tutorial or tell me how to do it? I'm learning Source mapping now and doin some sewer test map.
he did his lighting by adjusting the lightmap scale on the face of the brushes. Go to this website for help... Developer.valvesoftware.com
this tunnel looks really good but its not the look I'm going for in my tunnels...I'm looking for the dark purples and teals that barely lit the tunnels in Fallout 3, with some slight changes to look Half-Life-ish...we'll see about some nice big floodlights. Your stuff looks real good though.
Well even then their tunnels were always quite bright.