Well, I already knew how to do the advanced lighting. I was just trying to figure out how to get it to work on the fence. The tutorial on Interlopers gave me the lights.rad file i needed for the fence alpha. Its a really nice tutorial though.
Thanks for the comment though. Cool thing is, I didn't even see my FPS drop even a bit. Only thing thats dangerous is compile time.
Yeah finaly some one dose some realistic shadowing, everbody els has the shadows in full detail, complety unrealistic. The faded afect is really nice. Great job.
is this a light_dynamic or something, or is it a part of the VRAD? Im asking because I can see the shadow of the gate twice on the wall, once in the bright spotlight, again on the dark side, barely visible...
Well done!
Did you follow the tutorial on Interlopers? Thats how I did mine. :D
Well, I already knew how to do the advanced lighting. I was just trying to figure out how to get it to work on the fence. The tutorial on Interlopers gave me the lights.rad file i needed for the fence alpha. Its a really nice tutorial though.
Thanks for the comment though. Cool thing is, I didn't even see my FPS drop even a bit. Only thing thats dangerous is compile time.
Thanks for the comment.
Yeah finaly some one dose some realistic shadowing, everbody els has the shadows in full detail, complety unrealistic. The faded afect is really nice. Great job.
is this a light_dynamic or something, or is it a part of the VRAD? Im asking because I can see the shadow of the gate twice on the wall, once in the bright spotlight, again on the dark side, barely visible...
Yea, tis VRAD. I edited the lights.rad file to get the fence to let light shine through the fence texture.
you have foo health? lol
lmao, wow it actually does look like it in the smaller preview. You can see clearly that its 100 if you click view original.