• Register

I used to make stuff, nothing grand, but it was fun. I got too busy as I got older. Still like to mess around every now and then though.

  • View media
  • View media
  • View media
  • View media
  • View media
  • View media
Report RSS Displacement Work (view original)
Displacement Work
embed
share
view previous next
Share Image
Share on Facebook Post Email a friend
Embed Image
Post comment Comments
zonbie
zonbie - - 1,299 comments

I thought you might put those up for me, thanks. Are cubemaps neccesary for that shine in the walls? Which texture is this one called?

Reply Good karma Bad karma+1 vote
Bezoika Author
Bezoika - - 384 comments

Nope, no cubemaps needed. It's just a general phong. In light, the phong fades away though, it looks nice.
The texture is nature/blendrockdirt_tunnel03a
There is also another nice cave tuxture called nature/rockwall_cave02a
It uses more of a Yellow Phong and looks a bit more natural.

Reply Good karma+1 vote
Post a comment

Your comment will be anonymous unless you join the community. Or sign in with your social account:

Description

Slightly older work. Used the Episode 2 Cave textures to make a natural looking cave.
(Please view original for better quality.)